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source/gameengine/GameLogic/SCA_IActuator.cpp
| Show All 29 Lines | |||||
| */ | */ | ||||
| #include "SCA_IActuator.h" | #include "SCA_IActuator.h" | ||||
| #include <stdio.h> | #include <stdio.h> | ||||
| using namespace std; | using namespace std; | ||||
| SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type) : | SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, SCA_ACTUATOR_TYPE type) : | ||||
| SCA_ILogicBrick(gameobj), | SCA_ILogicBrick(gameobj), | ||||
| m_type(type), | m_type(type), | ||||
| m_links(0), | m_links(0), | ||||
| m_posevent(false), | m_posevent(false), | ||||
| m_negevent(false) | m_negevent(false) | ||||
| { | { | ||||
| // nothing to do | // nothing to do | ||||
| } | } | ||||
| ▲ Show 20 Lines • Show All 94 Lines • Show Last 20 Lines | |||||