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source/blender/blenkernel/BKE_sequencer.h
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| bool BKE_sequencer_cache_recycle_item(struct Scene *scene); | bool BKE_sequencer_cache_recycle_item(struct Scene *scene); | ||||
| void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); | void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); | ||||
| void BKE_sequencer_cache_destruct(struct Scene *scene); | void BKE_sequencer_cache_destruct(struct Scene *scene); | ||||
| void BKE_sequencer_cache_cleanup_all(struct Main *bmain); | void BKE_sequencer_cache_cleanup_all(struct Main *bmain); | ||||
| void BKE_sequencer_cache_cleanup(struct Scene *scene); | void BKE_sequencer_cache_cleanup(struct Scene *scene); | ||||
| void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, | void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, | ||||
| struct Sequence *seq, | struct Sequence *seq, | ||||
| struct Sequence *seq_changed, | struct Sequence *seq_changed, | ||||
| int invalidate_types); | int invalidate_types, | ||||
| bool force_seq_changed_range); | |||||
| void BKE_sequencer_cache_iterate(struct Scene *scene, | void BKE_sequencer_cache_iterate(struct Scene *scene, | ||||
| void *userdata, | void *userdata, | ||||
| bool callback_init(void *userdata, size_t item_count), | bool callback_init(void *userdata, size_t item_count), | ||||
| bool callback_iter(void *userdata, | bool callback_iter(void *userdata, | ||||
| struct Sequence *seq, | struct Sequence *seq, | ||||
| int cfra, | int cfra, | ||||
| int cache_type, | int cache_type, | ||||
| float cost)); | float cost)); | ||||
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| bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); | bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); | ||||
| void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); | void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); | ||||
| void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); | void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); | ||||
| void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); | void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); | ||||
| void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); | void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); | ||||
| void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); | void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); | ||||
| void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); | void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); | ||||
| void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, struct Sequence *seq, struct Sequence *range_mask, int invalidate_types); | |||||
| void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); | void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); | ||||
| void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); | void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); | ||||
| void BKE_sequencer_update_muting(struct Editing *ed); | void BKE_sequencer_update_muting(struct Editing *ed); | ||||
| void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); | void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); | ||||
| void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); | void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); | ||||
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