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source/blender/nodes/function/nodes/node_fn_switch.cc
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| */ | |||||
| #include "BLI_listbase.h" | |||||
| #include "node_function_util.h" | |||||
| static bNodeSocketTemplate fn_node_switch_in[] = { | |||||
| {SOCK_BOOLEAN, N_("Switch")}, | |||||
| {SOCK_FLOAT, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, | |||||
| {SOCK_INT, N_("If False"), 0, 0, 0, 0, -10000, 10000}, | |||||
| {SOCK_BOOLEAN, N_("If False")}, | |||||
| {SOCK_VECTOR, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, | |||||
| {SOCK_STRING, N_("If False")}, | |||||
| {SOCK_RGBA, N_("If False"), 0.8f, 0.8f, 0.8f, 1.0f}, | |||||
| {SOCK_OBJECT, N_("If False")}, | |||||
| {SOCK_IMAGE, N_("If False")}, | |||||
| {SOCK_FLOAT, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, | |||||
| {SOCK_INT, N_("If True"), 0, 0, 0, 0, -10000, 10000}, | |||||
| {SOCK_BOOLEAN, N_("If True")}, | |||||
| {SOCK_VECTOR, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, | |||||
| {SOCK_STRING, N_("If True")}, | |||||
| {SOCK_RGBA, N_("If True"), 0.8f, 0.8f, 0.8f, 1.0f}, | |||||
| {SOCK_OBJECT, N_("If True")}, | |||||
| {SOCK_IMAGE, N_("If True")}, | |||||
| {-1, ""}, | |||||
| }; | |||||
| static bNodeSocketTemplate fn_node_switch_out[] = { | |||||
| {SOCK_FLOAT, N_("Result")}, | |||||
| {SOCK_INT, N_("Result")}, | |||||
| {SOCK_BOOLEAN, N_("Result")}, | |||||
| {SOCK_VECTOR, N_("Result")}, | |||||
| {SOCK_STRING, N_("Result")}, | |||||
| {SOCK_RGBA, N_("Result")}, | |||||
| {SOCK_OBJECT, N_("Result")}, | |||||
| {SOCK_IMAGE, N_("Result")}, | |||||
| {-1, ""}, | |||||
| }; | |||||
| static void fn_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node) | |||||
| { | |||||
| int index = 0; | |||||
| LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) { | |||||
| nodeSetSocketAvailability(sock, index == 0 || sock->type == node->custom1); | |||||
| index++; | |||||
| } | |||||
| LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) { | |||||
| nodeSetSocketAvailability(sock, sock->type == node->custom1); | |||||
| } | |||||
| } | |||||
| void register_node_type_fn_switch() | |||||
| { | |||||
| static bNodeType ntype; | |||||
| fn_node_type_base(&ntype, FN_NODE_SWITCH, "Switch", 0, 0); | |||||
| node_type_socket_templates(&ntype, fn_node_switch_in, fn_node_switch_out); | |||||
| node_type_update(&ntype, fn_node_switch_update); | |||||
| nodeRegisterType(&ntype); | |||||
| } | |||||