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source/blender/editors/sculpt_paint/sculpt_intern.h
| Show First 20 Lines • Show All 543 Lines • ▼ Show 20 Lines | typedef struct SculptThreadedTaskData { | ||||
| float (*vertCos)[3]; | float (*vertCos)[3]; | ||||
| /* X and Z vectors aligned to the stroke direction for operations where perpendicular vectors to | /* X and Z vectors aligned to the stroke direction for operations where perpendicular vectors to | ||||
| * the stroke direction are needed. */ | * the stroke direction are needed. */ | ||||
| float (*stroke_xz)[3]; | float (*stroke_xz)[3]; | ||||
| int filter_type; | int filter_type; | ||||
| float filter_strength; | float filter_strength; | ||||
| struct MTex *filter_texture; | |||||
| bool use_area_cos; | bool use_area_cos; | ||||
| bool use_area_nos; | bool use_area_nos; | ||||
| /* 0=towards view, 1=flipped */ | /* 0=towards view, 1=flipped */ | ||||
| float (*area_cos)[3]; | float (*area_cos)[3]; | ||||
| float (*area_nos)[3]; | float (*area_nos)[3]; | ||||
| int *count_no; | int *count_no; | ||||
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