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source/blender/blenkernel/BKE_subdiv_ccg.h
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| * If include_duplicates is true, vertices in other grids that match | * If include_duplicates is true, vertices in other grids that match | ||||
| * the current vertex are added at the end of the coords array. */ | * the current vertex are added at the end of the coords array. */ | ||||
| void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg, | void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg, | ||||
| const SubdivCCGCoord *coord, | const SubdivCCGCoord *coord, | ||||
| const bool include_duplicates, | const bool include_duplicates, | ||||
| SubdivCCGNeighbors *r_neighbors); | SubdivCCGNeighbors *r_neighbors); | ||||
| int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index); | int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index); | ||||
| bool BKE_subdiv_ccg_is_duplicate(const SubdivCCG *subdiv_ccg, const SubdivCCGCoord *coord); | |||||
| #ifdef __cplusplus | #ifdef __cplusplus | ||||
| } | } | ||||
| #endif | #endif | ||||
| #endif /* __BKE_SUBDIV_CCG_H__ */ | #endif /* __BKE_SUBDIV_CCG_H__ */ | ||||