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properties.rst
| Context not available. | |||||
| Properties | Properties | ||||
| ********** | ********** | ||||
| Header | The Sidebar can be shown by pressing the hotkey :kbd:`N` or by using the menu :menuselection:`View --> Sidebar'. | ||||
| ====== | It is located at the right hand side of the Compositor window. There are at least four tabs: Item, Tool, View, and Options. | ||||
| Sometimes, there are additional tabs from installed addons; e.g. the Node Wrangler tab (see figure below). | |||||
| .. figure:: /images/compositing_properties_header.png | Item | ||||
| ==== | |||||
| Compositing specific options. | .. admonition:: Reference | ||||
| :class: refbox | |||||
| Use Nodes | :Panel: :menuselection:`Sidebar region --> Item` | ||||
| Enables basic compositing set up with a :doc:`Render Layer Node </compositing/types/input/render_layers>` | |||||
| and a :doc:`Composite Node </compositing/types/output/composite>`. | |||||
| Backdrop | |||||
| Enables the use of a backdrop using a :doc:`Viewer Node </compositing/types/output/viewer>`. | |||||
| Backdrop Channels | .. figure:: /images/compositing_properties_backdrop.png | ||||
| See below. | :align: right | ||||
| Sidebar with the Render Layers node and Item tab selected. | |||||
| Backdrop | [here about figure 1: Sidebar with the Render Layers node and Item tab selected.] | ||||
| ======== | |||||
| Node | |||||
| Sets the name, label and color of the node. The label is shown in the title bar of the node. | |||||
| Color sets the background color of the node. It's good practice to label and color group nodes. | |||||
| All changes can be reset to the default values with the Reset Node button. | |||||
| Properties | |||||
| The properties that are shown depend on the type of node selected, e.g. a Mix node has different | |||||
| properties than a Mask node. | |||||
| Tool | |||||
| ==== | |||||
| .. admonition:: Reference | .. admonition:: Reference | ||||
| :class: refbox | :class: refbox | ||||
| :Panel: :menuselection:`Sidebar region --> View --> Backdrop` | :Panel: :menuselection:`Sidebar region --> Tool` | ||||
| .. figure:: /images/compositing_properties_backdrop.png | .. figure:: /images/compositing_properties_backdrop.png | ||||
| :align: right | :align: right | ||||
| Backdrop options. | Sidebar with the Tool tab selected. | ||||
| [here about figure 2: Sidebar with the Tool tab selected.] | |||||
Blendify: Was this left in by mistake? | |||||
| Active Tool | |||||
| The exact info in this panel changes with the selected tool in the Toolbar (located on the left side of the editor area). | |||||
| View | |||||
| ==== | |||||
| .. admonition:: Reference | |||||
| :class: refbox | |||||
| :Panel: :menuselection:`Sidebar region --> View` | |||||
| .. figure:: /images/compositing_properties_backdrop.png | |||||
| :align: right | |||||
| Sidebar with the Tool tab selected. | |||||
| [here about figure 3: Sidebar with the View tab selected.] | |||||
BlendifyUnsubmitted Not Done Inline ActionsWas this left in by mistake? Blendify: Was this left in by mistake? | |||||
| Backdrop | |||||
| The backdrop is a preview of the output of a node, For example, | |||||
| :kbd:`Ctrl-Alt-LMB` on an Image node, will show the preview of the image. | |||||
| :kbd:`Ctrl-Alt-LMB` on a Mix node, will show the result of the mixing. | |||||
| You can toggle the backdrop by clicking on the Backdrop Button in the Header | |||||
| or by clicking the checkbox next to Backdrop in the View panel. | |||||
| Backdrop Channels | Backdrop Channels | ||||
| Set the image to be displayed with *Color*, *Color and Alpha*, or just *Alpha*. | Set the backdrop image to be displayed with *Color*, *Color and Alpha*, or just *Alpha*. | ||||
| You can also select the Color Channels Red, Green or Blue. | |||||
| The most accurate preview comes from *Color and Alpha*. | |||||
| With *Color* only the transparency of the image is removed and replaced with a black color. | |||||
| If you select *Alpha*, the transparent area is shown in black and the pixels with color info | |||||
| are displayed in white. | |||||
| Selecting the Red, Green or Blue channel will show a gray scale image. The more color | |||||
| available of the one that is selected, the whiter the preview will be. For example - | |||||
| if the Red channel is selected- a red rose against a blue sky will be shown as a white outline | |||||
| of the rose against a black sky. | |||||
| Zoom | Zoom | ||||
| Sets how big the backdrop image is. | Sets how big the backdrop image is. The value cannot be smaller than 0.01. | ||||
| The max value has no limit. | |||||
| Offset | Offset | ||||
| Change the screen space position of the backdrop, | Change the screen space position of the backdrop, | ||||
| or click the *Move* button, or shortcut :kbd:`Alt-MMB` to manually move it. | or click the *Move* button, or shortcut :kbd:`Alt-MMB` to manually move it. | ||||
| Fit | Fit | ||||
| Automatically scales the backdrop to fit the size of the editor. | Automatically scales the backdrop to fit the size of the compositor editor. | ||||
| Reset Backdrop | |||||
| Switches back to the default values of Zoom (1) and Offset (0). | |||||
| Annotations | |||||
| You can select the Annotate tool in the Toolbar (press :kbd:`T` to show the toolbar) | |||||
| to make some annotations in the Compositor window. See :doc:`Annotate Tool </interface/annotate_tool>` for more info. | |||||
| Performance | |||||
| Options | |||||
| =========== | =========== | ||||
| .. admonition:: Reference | .. admonition:: Reference | ||||
| :class: refbox | :class: refbox | ||||
| :Panel: :menuselection:`Sidebar region --> Options --> Performance` | :Panel: :menuselection:`Sidebar region --> Options` | ||||
| .. figure:: /images/compositing_properties_performance.png | .. figure:: /images/compositing_properties_performance.png | ||||
| :align: right | :align: right | ||||
| Context not available. | |||||
| This panel help you to tweak the performance of the Compositor. | This panel help you to tweak the performance of the Compositor. | ||||
| Render | Render | ||||
| Sets the quality when doing the final render. | Sets the quality when doing the final render. Can be high, medium or low. | ||||
| Edit | Edit | ||||
| Sets the quality when making edits. | Sets the quality when making edits. Can be high, medium or low. | ||||
| Chunk Size | Chunk Size | ||||
| Max size of a tile (smaller values give a better distribution of multiple threads, but more overhead). | Max size of a tile (smaller values give a better distribution of multiple threads, but more overhead). | ||||
| OpenCL | OpenCL | ||||
| Context not available. | |||||
| Two Pass | Two Pass | ||||
| Use two pass execution during editing: the first pass calculates fast nodes, the second pass calculates all nodes. | Use two pass execution during editing: the first pass calculates fast nodes, the second pass calculates all nodes. | ||||
| Viewer Border | Viewer Border | ||||
| This allows to set an area of interest for the backdrop and preview. | This allows to set an area of interest for the backdrop. | ||||
| The region is started by :kbd:`Ctrl-B` and finished by selection of a rectangular area. | Press :kbd:`Ctrl-B` and select a rectangular area in the preview. | ||||
| This area will become your next preview in the backdrop. | |||||
| :kbd:`Ctrl-Alt-B` discards the region back to a full preview. | :kbd:`Ctrl-Alt-B` discards the region back to a full preview. | ||||
| This is only a preview option, final compositing during a render ignores this region. | This is only a preview option, final compositing during a render ignores this region. | ||||
| Auto Render | Auto Render | ||||
| Context not available. | |||||
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