Changeset View
Changeset View
Standalone View
Standalone View
source/blender/blenkernel/BKE_armature.h
| Show First 20 Lines • Show All 83 Lines • ▼ Show 20 Lines | |||||
| struct Bone *BKE_armature_find_bone_name(struct bArmature *arm, const char *name); | struct Bone *BKE_armature_find_bone_name(struct bArmature *arm, const char *name); | ||||
| void BKE_armature_bone_hash_make(struct bArmature *arm); | void BKE_armature_bone_hash_make(struct bArmature *arm); | ||||
| void BKE_armature_bone_hash_free(struct bArmature *arm); | void BKE_armature_bone_hash_free(struct bArmature *arm); | ||||
| bool BKE_armature_bone_flag_test_recursive(const struct Bone *bone, int flag); | bool BKE_armature_bone_flag_test_recursive(const struct Bone *bone, int flag); | ||||
| void BKE_armature_refresh_layer_used(struct bArmature *arm); | void BKE_armature_refresh_layer_used(struct Depsgraph *depsgraph, struct bArmature *arm); | ||||
| float distfactor_to_bone( | float distfactor_to_bone( | ||||
| const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist); | const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist); | ||||
| void BKE_armature_where_is(struct bArmature *arm); | void BKE_armature_where_is(struct bArmature *arm); | ||||
| void BKE_armature_where_is_bone(struct Bone *bone, | void BKE_armature_where_is_bone(struct Bone *bone, | ||||
| const struct Bone *bone_parent, | const struct Bone *bone_parent, | ||||
| const bool use_recursion); | const bool use_recursion); | ||||
| ▲ Show 20 Lines • Show All 248 Lines • Show Last 20 Lines | |||||