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source/blender/editors/interface/interface_intern.h
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| #include "BLI_compiler_attrs.h" | #include "BLI_compiler_attrs.h" | ||||
| #include "BLI_rect.h" | #include "BLI_rect.h" | ||||
| #include "DNA_listBase.h" | #include "DNA_listBase.h" | ||||
| #include "RNA_types.h" | #include "RNA_types.h" | ||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| struct AnimationEvalContext; | |||||
| struct ARegion; | struct ARegion; | ||||
| struct ID; | struct ID; | ||||
| struct ImBuf; | struct ImBuf; | ||||
| struct Scene; | struct Scene; | ||||
| struct bContext; | struct bContext; | ||||
| struct bContextStore; | struct bContextStore; | ||||
| struct uiHandleButtonData; | struct uiHandleButtonData; | ||||
| struct uiLayout; | struct uiLayout; | ||||
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| void ui_item_paneltype_func(struct bContext *C, struct uiLayout *layout, void *arg_pt); | void ui_item_paneltype_func(struct bContext *C, struct uiLayout *layout, void *arg_pt); | ||||
| /* interface_align.c */ | /* interface_align.c */ | ||||
| bool ui_but_can_align(const uiBut *but) ATTR_WARN_UNUSED_RESULT; | bool ui_but_can_align(const uiBut *but) ATTR_WARN_UNUSED_RESULT; | ||||
| int ui_but_align_opposite_to_area_align_get(const struct ARegion *region) ATTR_WARN_UNUSED_RESULT; | int ui_but_align_opposite_to_area_align_get(const struct ARegion *region) ATTR_WARN_UNUSED_RESULT; | ||||
| void ui_block_align_calc(uiBlock *block, const struct ARegion *region); | void ui_block_align_calc(uiBlock *block, const struct ARegion *region); | ||||
| /* interface_anim.c */ | /* interface_anim.c */ | ||||
| void ui_but_anim_flag(uiBut *but, float cfra); | void ui_but_anim_flag(uiBut *but, const struct AnimationEvalContext *anim_eval_context); | ||||
| void ui_but_anim_copy_driver(struct bContext *C); | void ui_but_anim_copy_driver(struct bContext *C); | ||||
| void ui_but_anim_paste_driver(struct bContext *C); | void ui_but_anim_paste_driver(struct bContext *C); | ||||
| bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen); | bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen); | ||||
| bool ui_but_anim_expression_set(uiBut *but, const char *str); | bool ui_but_anim_expression_set(uiBut *but, const char *str); | ||||
| bool ui_but_anim_expression_create(uiBut *but, const char *str); | bool ui_but_anim_expression_create(uiBut *but, const char *str); | ||||
| void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra); | void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra); | ||||
| void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy); | void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy); | ||||
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