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source/blender/editors/include/UI_view2d.h
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| void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, | void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, | ||||
| const struct View2D *v2d, | const struct View2D *v2d, | ||||
| const struct rcti *rect, | const struct rcti *rect, | ||||
| const struct Scene *scene, | const struct Scene *scene, | ||||
| bool display_seconds, | bool display_seconds, | ||||
| int colorid); | int colorid); | ||||
| /* scrollbar drawing */ | /* scrollbar drawing */ | ||||
| View2DScrollers *UI_view2d_scrollers_calc(struct View2D *v2d, const struct rcti *mask_custom); | void UI_view2d_scrollers_calc(struct View2D *v2d, | ||||
| void UI_view2d_scrollers_draw(struct View2D *v2d, View2DScrollers *scrollers); | const struct rcti *mask_custom, | ||||
| void UI_view2d_scrollers_free(View2DScrollers *scrollers); | struct View2DScrollers *r_scrollers); | ||||
| void UI_view2d_scrollers_draw(struct View2D *v2d, const struct rcti *mask_custom); | |||||
| /* list view tools */ | /* list view tools */ | ||||
| void UI_view2d_listview_view_to_cell(float columnwidth, | void UI_view2d_listview_view_to_cell(float columnwidth, | ||||
| float rowheight, | float rowheight, | ||||
| float startx, | float startx, | ||||
| float starty, | float starty, | ||||
| float viewx, | float viewx, | ||||
| float viewy, | float viewy, | ||||
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