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source/blender/blenkernel/BKE_paint.h
| Show First 20 Lines • Show All 360 Lines • ▼ Show 20 Lines | typedef struct SculptSession { | ||||
| float cursor_location[3]; | float cursor_location[3]; | ||||
| float cursor_normal[3]; | float cursor_normal[3]; | ||||
| float cursor_sampled_normal[3]; | float cursor_sampled_normal[3]; | ||||
| float cursor_view_normal[3]; | float cursor_view_normal[3]; | ||||
| /* TODO(jbakker): Replace rv3d adn v3d with ViewContext */ | /* TODO(jbakker): Replace rv3d adn v3d with ViewContext */ | ||||
| struct RegionView3D *rv3d; | struct RegionView3D *rv3d; | ||||
| struct View3D *v3d; | struct View3D *v3d; | ||||
| struct Scene *scene; | |||||
| /* Dynamic mesh preview */ | /* Dynamic mesh preview */ | ||||
| int *preview_vert_index_list; | int *preview_vert_index_list; | ||||
| int preview_vert_index_count; | int preview_vert_index_count; | ||||
| /* Pose Brush Preview */ | /* Pose Brush Preview */ | ||||
| float pose_origin[3]; | float pose_origin[3]; | ||||
| SculptPoseIKChain *pose_ik_chain_preview; | SculptPoseIKChain *pose_ik_chain_preview; | ||||
| ▲ Show 20 Lines • Show All 82 Lines • Show Last 20 Lines | |||||