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source/blender/io/collada/collada_utils.cpp
| Show First 20 Lines • Show All 597 Lines • ▼ Show 20 Lines | bool BoneExtended::has_roll() | ||||
| return this->has_custom_roll; | return this->has_custom_roll; | ||||
| } | } | ||||
| float BoneExtended::get_roll() | float BoneExtended::get_roll() | ||||
| { | { | ||||
| return this->roll; | return this->roll; | ||||
| } | } | ||||
| void BoneExtended::set_tail(float vec[]) | void BoneExtended::set_tail(const float vec[]) | ||||
| { | { | ||||
| this->tail[0] = vec[0]; | this->tail[0] = vec[0]; | ||||
| this->tail[1] = vec[1]; | this->tail[1] = vec[1]; | ||||
| this->tail[2] = vec[2]; | this->tail[2] = vec[2]; | ||||
| this->has_custom_tail = true; | this->has_custom_tail = true; | ||||
| } | } | ||||
| bool BoneExtended::has_tail() | bool BoneExtended::has_tail() | ||||
| ▲ Show 20 Lines • Show All 839 Lines • Show Last 20 Lines | |||||