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source/blender/io/collada/collada_utils.h
| Show First 20 Lines • Show All 337 Lines • ▼ Show 20 Lines | public: | ||||
| void set_bone_layers(std::string layers, std::vector<std::string> &layer_labels); | void set_bone_layers(std::string layers, std::vector<std::string> &layer_labels); | ||||
| int get_bone_layers(); | int get_bone_layers(); | ||||
| static std::string get_bone_layers(int bitfield); | static std::string get_bone_layers(int bitfield); | ||||
| void set_roll(float roll); | void set_roll(float roll); | ||||
| bool has_roll(); | bool has_roll(); | ||||
| float get_roll(); | float get_roll(); | ||||
| void set_tail(float vec[]); | void set_tail(const float vec[]); | ||||
| float *get_tail(); | float *get_tail(); | ||||
| bool has_tail(); | bool has_tail(); | ||||
| void set_use_connect(int use_connect); | void set_use_connect(int use_connect); | ||||
| int get_use_connect(); | int get_use_connect(); | ||||
| }; | }; | ||||
| /* a map to store bone extension maps | /* a map to store bone extension maps | ||||
| ▲ Show 20 Lines • Show All 43 Lines • Show Last 20 Lines | |||||