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source/blender/editors/sculpt_paint/sculpt_intern.h
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| enum ePaintSymmetryFlags; | enum ePaintSymmetryFlags; | ||||
| bool SCULPT_mode_poll(struct bContext *C); | bool SCULPT_mode_poll(struct bContext *C); | ||||
| bool SCULPT_mode_poll_view3d(struct bContext *C); | bool SCULPT_mode_poll_view3d(struct bContext *C); | ||||
| /* checks for a brush, not just sculpt mode */ | /* checks for a brush, not just sculpt mode */ | ||||
| bool SCULPT_poll(struct bContext *C); | bool SCULPT_poll(struct bContext *C); | ||||
| bool SCULPT_poll_view3d(struct bContext *C); | bool SCULPT_poll_view3d(struct bContext *C); | ||||
| bool SCULPT_vertex_colors_poll(struct bContext *C); | |||||
| /* Updates */ | /* Updates */ | ||||
| typedef enum SculptUpdateType { | typedef enum SculptUpdateType { | ||||
| SCULPT_UPDATE_COORDS = 1 << 0, | SCULPT_UPDATE_COORDS = 1 << 0, | ||||
| SCULPT_UPDATE_MASK = 1 << 1, | SCULPT_UPDATE_MASK = 1 << 1, | ||||
| SCULPT_UPDATE_VISIBILITY = 1 << 2, | SCULPT_UPDATE_VISIBILITY = 1 << 2, | ||||
| SCULPT_UPDATE_COLOR = 1 << 3, | SCULPT_UPDATE_COLOR = 1 << 3, | ||||
| } SculptUpdateType; | } SculptUpdateType; | ||||
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