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intern/cycles/render/nodes.h
| Show First 20 Lines • Show All 164 Lines • ▼ Show 20 Lines | public: | ||||
| } | } | ||||
| NodeSkyType type; | NodeSkyType type; | ||||
| float3 sun_direction; | float3 sun_direction; | ||||
| float turbidity; | float turbidity; | ||||
| float ground_albedo; | float ground_albedo; | ||||
| bool sun_disc; | bool sun_disc; | ||||
| float sun_size; | float sun_size; | ||||
| float sun_intensity; | |||||
| float sun_elevation; | float sun_elevation; | ||||
| float sun_rotation; | float sun_rotation; | ||||
| int altitude; | float altitude; | ||||
| float air_density; | float air_density; | ||||
| float dust_density; | float dust_density; | ||||
| float ozone_density; | float ozone_density; | ||||
| float3 vector; | float3 vector; | ||||
| ImageHandle handle; | ImageHandle handle; | ||||
| }; | }; | ||||
| class OutputNode : public ShaderNode { | class OutputNode : public ShaderNode { | ||||
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