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source/blender/draw/intern/draw_cache_impl.h
| Show First 20 Lines • Show All 149 Lines • ▼ Show 20 Lines | struct GPUBatch **DRW_cache_pointcloud_surface_shaded_get(struct Object *ob, | ||||
| uint gpumat_array_len); | uint gpumat_array_len); | ||||
| /* Volume */ | /* Volume */ | ||||
| int DRW_volume_material_count_get(struct Volume *volume); | int DRW_volume_material_count_get(struct Volume *volume); | ||||
| struct GPUBatch *DRW_volume_batch_cache_get_wireframes_face(struct Volume *volume); | struct GPUBatch *DRW_volume_batch_cache_get_wireframes_face(struct Volume *volume); | ||||
| /* Mesh */ | /* Mesh */ | ||||
| void DRW_mesh_batch_cache_prepare_requested(struct TaskGraph *task_graph, | |||||
| struct Object *ob, | |||||
| struct Mesh *me, | |||||
| const struct Scene *scene, | |||||
| const bool is_paint_mode, | |||||
| const bool use_hide); | |||||
| void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, | void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, | ||||
| struct Object *ob, | struct Object *ob, | ||||
| struct Mesh *me, | struct Mesh *me, | ||||
| const struct Scene *scene, | const struct Scene *scene, | ||||
| const bool is_paint_mode, | const bool is_paint_mode, | ||||
| const bool use_hide); | const bool use_hide); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); | ||||
| ▲ Show 20 Lines • Show All 93 Lines • Show Last 20 Lines | |||||