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source/blender/gpu/GPU_extensions.h
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| bool GPU_mip_render_workaround(void); | bool GPU_mip_render_workaround(void); | ||||
| bool GPU_depth_blitting_workaround(void); | bool GPU_depth_blitting_workaround(void); | ||||
| bool GPU_unused_fb_slot_workaround(void); | bool GPU_unused_fb_slot_workaround(void); | ||||
| bool GPU_context_local_shaders_workaround(void); | bool GPU_main_thread_workaround(void); | ||||
| bool GPU_texture_copy_workaround(void); | bool GPU_texture_copy_workaround(void); | ||||
| bool GPU_crappy_amd_driver(void); | bool GPU_crappy_amd_driver(void); | ||||
| Context not available. | |||||