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source/blender/compositor/operations/COM_KeyingDespillOperation.h
| Show All 10 Lines | |||||
| * | * | ||||
| * You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
| * along with this program; if not, write to the Free Software Foundation, | * along with this program; if not, write to the Free Software Foundation, | ||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||||
| * | * | ||||
| * Copyright 2012, Blender Foundation. | * Copyright 2012, Blender Foundation. | ||||
| */ | */ | ||||
| #ifndef __COM_KEYINGDESPILLOPERATION_H__ | #pragma once | ||||
| #define __COM_KEYINGDESPILLOPERATION_H__ | |||||
| #include "COM_NodeOperation.h" | #include "COM_NodeOperation.h" | ||||
| /** | /** | ||||
| * Class with implementation of keying despill node | * Class with implementation of keying despill node | ||||
| */ | */ | ||||
| class KeyingDespillOperation : public NodeOperation { | class KeyingDespillOperation : public NodeOperation { | ||||
| protected: | protected: | ||||
| Show All 14 Lines | public: | ||||
| } | } | ||||
| void setColorBalance(float value) | void setColorBalance(float value) | ||||
| { | { | ||||
| this->m_colorBalance = value; | this->m_colorBalance = value; | ||||
| } | } | ||||
| void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); | void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); | ||||
| }; | }; | ||||
| #endif | |||||