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source/blender/draw/intern/DRW_render.h
| Show All 16 Lines | |||||
| */ | */ | ||||
| /** \file | /** \file | ||||
| * \ingroup draw | * \ingroup draw | ||||
| */ | */ | ||||
| /* This is the Render Functions used by Realtime engines to draw with OpenGL */ | /* This is the Render Functions used by Realtime engines to draw with OpenGL */ | ||||
| #ifndef __DRW_RENDER_H__ | #pragma once | ||||
| #define __DRW_RENDER_H__ | |||||
| #include "DRW_engine_types.h" | #include "DRW_engine_types.h" | ||||
| #include "BLI_listbase.h" | #include "BLI_listbase.h" | ||||
| #include "BLI_math_matrix.h" | #include "BLI_math_matrix.h" | ||||
| #include "BLI_math_vector.h" | #include "BLI_math_vector.h" | ||||
| #include "BLI_string.h" | #include "BLI_string.h" | ||||
| ▲ Show 20 Lines • Show All 700 Lines • ▼ Show 20 Lines | typedef struct DRWContextState { | ||||
| /* Cache: initialized by 'drw_context_state_init'. */ | /* Cache: initialized by 'drw_context_state_init'. */ | ||||
| struct Object *object_pose; | struct Object *object_pose; | ||||
| struct Object *object_edit; | struct Object *object_edit; | ||||
| } DRWContextState; | } DRWContextState; | ||||
| const DRWContextState *DRW_context_state_get(void); | const DRWContextState *DRW_context_state_get(void); | ||||
| #endif /* __DRW_RENDER_H__ */ | |||||