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intern/cycles/blender/blender_sync.h
| Show First 20 Lines • Show All 142 Lines • ▼ Show 20 Lines | Object *sync_object(BL::Depsgraph &b_depsgraph, | ||||
| BL::DepsgraphObjectInstance &b_instance, | BL::DepsgraphObjectInstance &b_instance, | ||||
| float motion_time, | float motion_time, | ||||
| bool use_particle_hair, | bool use_particle_hair, | ||||
| bool show_lights, | bool show_lights, | ||||
| BlenderObjectCulling &culling, | BlenderObjectCulling &culling, | ||||
| bool *use_portal); | bool *use_portal); | ||||
| /* Volume */ | /* Volume */ | ||||
| void sync_volume(BL::Object &b_ob, Mesh *mesh, const vector<Shader *> &used_shaders); | void sync_volume(BL::Object &b_ob, Volume *volume, const vector<Shader *> &used_shaders); | ||||
| /* Mesh */ | /* Mesh */ | ||||
| void sync_mesh(BL::Depsgraph b_depsgraph, | void sync_mesh(BL::Depsgraph b_depsgraph, | ||||
| BL::Object b_ob, | BL::Object b_ob, | ||||
| Mesh *mesh, | Mesh *mesh, | ||||
| const vector<Shader *> &used_shaders); | const vector<Shader *> &used_shaders); | ||||
| void sync_mesh_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh, int motion_step); | void sync_mesh_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh, int motion_step); | ||||
| ▲ Show 20 Lines • Show All 108 Lines • Show Last 20 Lines | |||||