Differential D8762 Diff 28333 extern/bullet2/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
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extern/bullet2/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
| /* | /* | ||||
| Bullet Continuous Collision Detection and Physics Library | Bullet Continuous Collision Detection and Physics Library | ||||
| Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org | ||||
| This software is provided 'as-is', without any express or implied warranty. | This software is provided 'as-is', without any express or implied warranty. | ||||
| In no event will the authors be held liable for any damages arising from the use of this software. | In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| Permission is granted to anyone to use this software for any purpose, | Permission is granted to anyone to use this software for any purpose, | ||||
| including commercial applications, and to alter it and redistribute it freely, | including commercial applications, and to alter it and redistribute it freely, | ||||
| subject to the following restrictions: | subject to the following restrictions: | ||||
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| //#if defined (_WIN32) || defined (__i386__) | #if defined(_WIN32) || defined(__i386__) | ||||
| //#define BT_USE_SSE_IN_API | #define BT_USE_SSE_IN_API | ||||
| //#endif | #endif | ||||
| #include "btMultiSphereShape.h" | #include "btMultiSphereShape.h" | ||||
| #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | ||||
| #include "LinearMath/btQuaternion.h" | #include "LinearMath/btQuaternion.h" | ||||
| #include "LinearMath/btSerializer.h" | #include "LinearMath/btSerializer.h" | ||||
| btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres) | btMultiSphereShape::btMultiSphereShape(const btVector3* positions, const btScalar* radi, int numSpheres) | ||||
| :btConvexInternalAabbCachingShape () | : btConvexInternalAabbCachingShape() | ||||
| { | { | ||||
| m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; | m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; | ||||
| //btScalar startMargin = btScalar(BT_LARGE_FLOAT); | //btScalar startMargin = btScalar(BT_LARGE_FLOAT); | ||||
| m_localPositionArray.resize(numSpheres); | m_localPositionArray.resize(numSpheres); | ||||
| m_radiArray.resize(numSpheres); | m_radiArray.resize(numSpheres); | ||||
| for (int i=0;i<numSpheres;i++) | for (int i = 0; i < numSpheres; i++) | ||||
| { | { | ||||
| m_localPositionArray[i] = positions[i]; | m_localPositionArray[i] = positions[i]; | ||||
| m_radiArray[i] = radi[i]; | m_radiArray[i] = radi[i]; | ||||
| } | } | ||||
| recalcLocalAabb(); | recalcLocalAabb(); | ||||
| } | } | ||||
| #ifndef MIN | #ifndef MIN | ||||
| #define MIN( _a, _b) ((_a) < (_b) ? (_a) : (_b)) | #define MIN(_a, _b) ((_a) < (_b) ? (_a) : (_b)) | ||||
| #endif | #endif | ||||
| btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const | btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0) const | ||||
| { | { | ||||
| btVector3 supVec(0,0,0); | btVector3 supVec(0, 0, 0); | ||||
| btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||||
| btVector3 vec = vec0; | btVector3 vec = vec0; | ||||
| btScalar lenSqr = vec.length2(); | btScalar lenSqr = vec.length2(); | ||||
| if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) | if (lenSqr < (SIMD_EPSILON * SIMD_EPSILON)) | ||||
| { | { | ||||
| vec.setValue(1,0,0); | vec.setValue(1, 0, 0); | ||||
| } else | } | ||||
| else | |||||
| { | { | ||||
| btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); | btScalar rlen = btScalar(1.) / btSqrt(lenSqr); | ||||
| vec *= rlen; | vec *= rlen; | ||||
| } | } | ||||
| btVector3 vtx; | btVector3 vtx; | ||||
| btScalar newDot; | btScalar newDot; | ||||
| const btVector3* pos = &m_localPositionArray[0]; | const btVector3* pos = &m_localPositionArray[0]; | ||||
| const btScalar* rad = &m_radiArray[0]; | const btScalar* rad = &m_radiArray[0]; | ||||
| int numSpheres = m_localPositionArray.size(); | int numSpheres = m_localPositionArray.size(); | ||||
| for( int k = 0; k < numSpheres; k+= 128 ) | for (int k = 0; k < numSpheres; k += 128) | ||||
| { | { | ||||
| btVector3 temp[128]; | btVector3 temp[128]; | ||||
| int inner_count = MIN( numSpheres - k, 128 ); | int inner_count = MIN(numSpheres - k, 128); | ||||
| for( long i = 0; i < inner_count; i++ ) | for (long i = 0; i < inner_count; i++) | ||||
| { | { | ||||
| temp[i] = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); | temp[i] = (*pos) * m_localScaling + vec * m_localScaling * (*rad) - vec * getMargin(); | ||||
| pos++; | pos++; | ||||
| rad++; | rad++; | ||||
| } | } | ||||
| long i = vec.maxDot( temp, inner_count, newDot); | long i = vec.maxDot(temp, inner_count, newDot); | ||||
| if( newDot > maxDot ) | if (newDot > maxDot) | ||||
| { | { | ||||
| maxDot = newDot; | maxDot = newDot; | ||||
| supVec = temp[i]; | supVec = temp[i]; | ||||
| } | } | ||||
| } | } | ||||
| return supVec; | return supVec; | ||||
| } | } | ||||
| void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const | ||||
| { | { | ||||
| for (int j=0;j<numVectors;j++) | for (int j = 0; j < numVectors; j++) | ||||
| { | { | ||||
| btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | ||||
| const btVector3& vec = vectors[j]; | const btVector3& vec = vectors[j]; | ||||
| btVector3 vtx; | btVector3 vtx; | ||||
| btScalar newDot; | btScalar newDot; | ||||
| const btVector3* pos = &m_localPositionArray[0]; | const btVector3* pos = &m_localPositionArray[0]; | ||||
| const btScalar* rad = &m_radiArray[0]; | const btScalar* rad = &m_radiArray[0]; | ||||
| int numSpheres = m_localPositionArray.size(); | int numSpheres = m_localPositionArray.size(); | ||||
| for( int k = 0; k < numSpheres; k+= 128 ) | for (int k = 0; k < numSpheres; k += 128) | ||||
| { | { | ||||
| btVector3 temp[128]; | btVector3 temp[128]; | ||||
| int inner_count = MIN( numSpheres - k, 128 ); | int inner_count = MIN(numSpheres - k, 128); | ||||
| for( long i = 0; i < inner_count; i++ ) | for (long i = 0; i < inner_count; i++) | ||||
| { | { | ||||
| temp[i] = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); | temp[i] = (*pos) * m_localScaling + vec * m_localScaling * (*rad) - vec * getMargin(); | ||||
| pos++; | pos++; | ||||
| rad++; | rad++; | ||||
| } | } | ||||
| long i = vec.maxDot( temp, inner_count, newDot); | long i = vec.maxDot(temp, inner_count, newDot); | ||||
| if( newDot > maxDot ) | if (newDot > maxDot) | ||||
| { | { | ||||
| maxDot = newDot; | maxDot = newDot; | ||||
| supportVerticesOut[j] = temp[i]; | supportVerticesOut[j] = temp[i]; | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | void btMultiSphereShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const | ||||
| { | { | ||||
| //as an approximation, take the inertia of the box that bounds the spheres | //as an approximation, take the inertia of the box that bounds the spheres | ||||
| btVector3 localAabbMin,localAabbMax; | btVector3 localAabbMin, localAabbMax; | ||||
| getCachedLocalAabb(localAabbMin,localAabbMax); | getCachedLocalAabb(localAabbMin, localAabbMax); | ||||
| btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5); | btVector3 halfExtents = (localAabbMax - localAabbMin) * btScalar(0.5); | ||||
| btScalar lx=btScalar(2.)*(halfExtents.x()); | btScalar lx = btScalar(2.) * (halfExtents.x()); | ||||
| btScalar ly=btScalar(2.)*(halfExtents.y()); | btScalar ly = btScalar(2.) * (halfExtents.y()); | ||||
| btScalar lz=btScalar(2.)*(halfExtents.z()); | btScalar lz = btScalar(2.) * (halfExtents.z()); | ||||
| inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), | inertia.setValue(mass / (btScalar(12.0)) * (ly * ly + lz * lz), | ||||
| mass/(btScalar(12.0)) * (lx*lx + lz*lz), | mass / (btScalar(12.0)) * (lx * lx + lz * lz), | ||||
| mass/(btScalar(12.0)) * (lx*lx + ly*ly)); | mass / (btScalar(12.0)) * (lx * lx + ly * ly)); | ||||
| } | } | ||||
| ///fills the dataBuffer and returns the struct name (and 0 on failure) | ///fills the dataBuffer and returns the struct name (and 0 on failure) | ||||
| const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const | const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const | ||||
| { | { | ||||
| btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer; | btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*)dataBuffer; | ||||
| btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); | btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); | ||||
| int numElem = m_localPositionArray.size(); | int numElem = m_localPositionArray.size(); | ||||
| shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]): 0; | shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]) : 0; | ||||
| shapeData->m_localPositionArraySize = numElem; | shapeData->m_localPositionArraySize = numElem; | ||||
| if (numElem) | if (numElem) | ||||
| { | { | ||||
| btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem); | btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius), numElem); | ||||
| btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; | btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; | ||||
| for (int i=0;i<numElem;i++,memPtr++) | for (int i = 0; i < numElem; i++, memPtr++) | ||||
| { | { | ||||
| m_localPositionArray[i].serializeFloat(memPtr->m_pos); | m_localPositionArray[i].serializeFloat(memPtr->m_pos); | ||||
| memPtr->m_radius = float(m_radiArray[i]); | memPtr->m_radius = float(m_radiArray[i]); | ||||
| } | } | ||||
| serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]); | serializer->finalizeChunk(chunk, "btPositionAndRadius", BT_ARRAY_CODE, (void*)&m_localPositionArray[0]); | ||||
| } | } | ||||
| // Fill padding with zeros to appease msan. | |||||
| memset(shapeData->m_padding, 0, sizeof(shapeData->m_padding)); | |||||
| return "btMultiSphereShapeData"; | return "btMultiSphereShapeData"; | ||||
| } | } | ||||