Differential D8762 Diff 28333 extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
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extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
| /* | /* | ||||
| Bullet Continuous Collision Detection and Physics Library | Bullet Continuous Collision Detection and Physics Library | ||||
| Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org | ||||
| This software is provided 'as-is', without any express or implied warranty. | This software is provided 'as-is', without any express or implied warranty. | ||||
| In no event will the authors be held liable for any damages arising from the use of this software. | In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| Permission is granted to anyone to use this software for any purpose, | Permission is granted to anyone to use this software for any purpose, | ||||
| including commercial applications, and to alter it and redistribute it freely, | including commercial applications, and to alter it and redistribute it freely, | ||||
| subject to the following restrictions: | subject to the following restrictions: | ||||
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| #include "btScaledBvhTriangleMeshShape.h" | #include "btScaledBvhTriangleMeshShape.h" | ||||
| btScaledBvhTriangleMeshShape::btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling) | btScaledBvhTriangleMeshShape::btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape, const btVector3& localScaling) | ||||
| :m_localScaling(localScaling),m_bvhTriMeshShape(childShape) | : m_localScaling(localScaling), m_bvhTriMeshShape(childShape) | ||||
| { | { | ||||
| m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE; | m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE; | ||||
| } | } | ||||
| btScaledBvhTriangleMeshShape::~btScaledBvhTriangleMeshShape() | btScaledBvhTriangleMeshShape::~btScaledBvhTriangleMeshShape() | ||||
| { | { | ||||
| } | } | ||||
| class btScaledTriangleCallback : public btTriangleCallback | class btScaledTriangleCallback : public btTriangleCallback | ||||
| { | { | ||||
| btTriangleCallback* m_originalCallback; | btTriangleCallback* m_originalCallback; | ||||
| btVector3 m_localScaling; | btVector3 m_localScaling; | ||||
| public: | public: | ||||
| btScaledTriangleCallback(btTriangleCallback* originalCallback,const btVector3& localScaling) | btScaledTriangleCallback(btTriangleCallback* originalCallback, const btVector3& localScaling) | ||||
| :m_originalCallback(originalCallback), | : m_originalCallback(originalCallback), | ||||
| m_localScaling(localScaling) | m_localScaling(localScaling) | ||||
| { | { | ||||
| } | } | ||||
| virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) | ||||
| { | { | ||||
| btVector3 newTriangle[3]; | btVector3 newTriangle[3]; | ||||
| newTriangle[0] = triangle[0]*m_localScaling; | newTriangle[0] = triangle[0] * m_localScaling; | ||||
| newTriangle[1] = triangle[1]*m_localScaling; | newTriangle[1] = triangle[1] * m_localScaling; | ||||
| newTriangle[2] = triangle[2]*m_localScaling; | newTriangle[2] = triangle[2] * m_localScaling; | ||||
| m_originalCallback->processTriangle(&newTriangle[0],partId,triangleIndex); | m_originalCallback->processTriangle(&newTriangle[0], partId, triangleIndex); | ||||
| } | } | ||||
| }; | }; | ||||
| void btScaledBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | void btScaledBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback, const btVector3& aabbMin, const btVector3& aabbMax) const | ||||
| { | { | ||||
| btScaledTriangleCallback scaledCallback(callback,m_localScaling); | btScaledTriangleCallback scaledCallback(callback, m_localScaling); | ||||
| btVector3 invLocalScaling(1.f/m_localScaling.getX(),1.f/m_localScaling.getY(),1.f/m_localScaling.getZ()); | btVector3 invLocalScaling(1.f / m_localScaling.getX(), 1.f / m_localScaling.getY(), 1.f / m_localScaling.getZ()); | ||||
| btVector3 scaledAabbMin,scaledAabbMax; | btVector3 scaledAabbMin, scaledAabbMax; | ||||
| ///support negative scaling | ///support negative scaling | ||||
| scaledAabbMin[0] = m_localScaling.getX() >= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; | scaledAabbMin[0] = m_localScaling.getX() >= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; | ||||
| scaledAabbMin[1] = m_localScaling.getY() >= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; | scaledAabbMin[1] = m_localScaling.getY() >= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; | ||||
| scaledAabbMin[2] = m_localScaling.getZ() >= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; | scaledAabbMin[2] = m_localScaling.getZ() >= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; | ||||
| scaledAabbMin[3] = 0.f; | scaledAabbMin[3] = 0.f; | ||||
| scaledAabbMax[0] = m_localScaling.getX() <= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; | scaledAabbMax[0] = m_localScaling.getX() <= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; | ||||
| scaledAabbMax[1] = m_localScaling.getY() <= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; | scaledAabbMax[1] = m_localScaling.getY() <= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; | ||||
| scaledAabbMax[2] = m_localScaling.getZ() <= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; | scaledAabbMax[2] = m_localScaling.getZ() <= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; | ||||
| scaledAabbMax[3] = 0.f; | scaledAabbMax[3] = 0.f; | ||||
| m_bvhTriMeshShape->processAllTriangles(&scaledCallback,scaledAabbMin,scaledAabbMax); | m_bvhTriMeshShape->processAllTriangles(&scaledCallback, scaledAabbMin, scaledAabbMax); | ||||
| } | } | ||||
| void btScaledBvhTriangleMeshShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const | void btScaledBvhTriangleMeshShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const | ||||
| { | { | ||||
| btVector3 localAabbMin = m_bvhTriMeshShape->getLocalAabbMin(); | btVector3 localAabbMin = m_bvhTriMeshShape->getLocalAabbMin(); | ||||
| btVector3 localAabbMax = m_bvhTriMeshShape->getLocalAabbMax(); | btVector3 localAabbMax = m_bvhTriMeshShape->getLocalAabbMax(); | ||||
| btVector3 tmpLocalAabbMin = localAabbMin * m_localScaling; | btVector3 tmpLocalAabbMin = localAabbMin * m_localScaling; | ||||
| btVector3 tmpLocalAabbMax = localAabbMax * m_localScaling; | btVector3 tmpLocalAabbMax = localAabbMax * m_localScaling; | ||||
| localAabbMin[0] = (m_localScaling.getX() >= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; | localAabbMin[0] = (m_localScaling.getX() >= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; | ||||
| localAabbMin[1] = (m_localScaling.getY() >= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; | localAabbMin[1] = (m_localScaling.getY() >= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; | ||||
| localAabbMin[2] = (m_localScaling.getZ() >= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; | localAabbMin[2] = (m_localScaling.getZ() >= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; | ||||
| localAabbMax[0] = (m_localScaling.getX() <= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; | localAabbMax[0] = (m_localScaling.getX() <= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; | ||||
| localAabbMax[1] = (m_localScaling.getY() <= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; | localAabbMax[1] = (m_localScaling.getY() <= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; | ||||
| localAabbMax[2] = (m_localScaling.getZ() <= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; | localAabbMax[2] = (m_localScaling.getZ() <= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; | ||||
| btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin); | btVector3 localHalfExtents = btScalar(0.5) * (localAabbMax - localAabbMin); | ||||
| btScalar margin = m_bvhTriMeshShape->getMargin(); | btScalar margin = m_bvhTriMeshShape->getMargin(); | ||||
| localHalfExtents += btVector3(margin,margin,margin); | localHalfExtents += btVector3(margin, margin, margin); | ||||
| btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin); | btVector3 localCenter = btScalar(0.5) * (localAabbMax + localAabbMin); | ||||
| btMatrix3x3 abs_b = trans.getBasis().absolute(); | btMatrix3x3 abs_b = trans.getBasis().absolute(); | ||||
| btVector3 center = trans(localCenter); | btVector3 center = trans(localCenter); | ||||
| btVector3 extent = localHalfExtents.dot3(abs_b[0], abs_b[1], abs_b[2]); | btVector3 extent = localHalfExtents.dot3(abs_b[0], abs_b[1], abs_b[2]); | ||||
| aabbMin = center - extent; | aabbMin = center - extent; | ||||
| aabbMax = center + extent; | aabbMax = center + extent; | ||||
| } | } | ||||
| void btScaledBvhTriangleMeshShape::setLocalScaling(const btVector3& scaling) | void btScaledBvhTriangleMeshShape::setLocalScaling(const btVector3& scaling) | ||||
| { | { | ||||
| m_localScaling = scaling; | m_localScaling = scaling; | ||||
| } | } | ||||
| const btVector3& btScaledBvhTriangleMeshShape::getLocalScaling() const | const btVector3& btScaledBvhTriangleMeshShape::getLocalScaling() const | ||||
| { | { | ||||
| return m_localScaling; | return m_localScaling; | ||||
| } | } | ||||
| void btScaledBvhTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | void btScaledBvhTriangleMeshShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const | ||||
| { | { | ||||
| ///don't make this a movable object! | ///don't make this a movable object! | ||||
| // btAssert(0); | // btAssert(0); | ||||
| } | } | ||||