Differential D8762 Diff 28333 extern/bullet2/src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
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extern/bullet2/src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| #include "btStaticPlaneShape.h" | #include "btStaticPlaneShape.h" | ||||
| #include "LinearMath/btTransformUtil.h" | #include "LinearMath/btTransformUtil.h" | ||||
| btStaticPlaneShape::btStaticPlaneShape(const btVector3& planeNormal,btScalar planeConstant) | btStaticPlaneShape::btStaticPlaneShape(const btVector3& planeNormal, btScalar planeConstant) | ||||
| : btConcaveShape (), m_planeNormal(planeNormal.normalized()), | : btConcaveShape(), m_planeNormal(planeNormal.normalized()), m_planeConstant(planeConstant), m_localScaling(btScalar(1.), btScalar(1.), btScalar(1.)) | ||||
| m_planeConstant(planeConstant), | |||||
| m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)) | |||||
| { | { | ||||
| m_shapeType = STATIC_PLANE_PROXYTYPE; | m_shapeType = STATIC_PLANE_PROXYTYPE; | ||||
| // btAssert( btFuzzyZero(m_planeNormal.length() - btScalar(1.)) ); | // btAssert( btFuzzyZero(m_planeNormal.length() - btScalar(1.)) ); | ||||
| } | } | ||||
| btStaticPlaneShape::~btStaticPlaneShape() | btStaticPlaneShape::~btStaticPlaneShape() | ||||
| { | { | ||||
| } | } | ||||
| void btStaticPlaneShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | void btStaticPlaneShape::getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const | ||||
| { | { | ||||
| (void)t; | (void)t; | ||||
| /* | /* | ||||
| btVector3 infvec (btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | btVector3 infvec (btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | ||||
| btVector3 center = m_planeNormal*m_planeConstant; | btVector3 center = m_planeNormal*m_planeConstant; | ||||
| aabbMin = center + infvec*m_planeNormal; | aabbMin = center + infvec*m_planeNormal; | ||||
| aabbMax = aabbMin; | aabbMax = aabbMin; | ||||
| aabbMin.setMin(center - infvec*m_planeNormal); | aabbMin.setMin(center - infvec*m_planeNormal); | ||||
| aabbMax.setMax(center - infvec*m_planeNormal); | aabbMax.setMax(center - infvec*m_planeNormal); | ||||
| */ | */ | ||||
| aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); | aabbMin.setValue(btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT)); | ||||
| aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | aabbMax.setValue(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT)); | ||||
| } | } | ||||
| void btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | void btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback, const btVector3& aabbMin, const btVector3& aabbMax) const | ||||
| { | { | ||||
| btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5); | btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5); | ||||
| btScalar radius = halfExtents.length(); | btScalar radius = halfExtents.length(); | ||||
| btVector3 center = (aabbMax + aabbMin) * btScalar(0.5); | btVector3 center = (aabbMax + aabbMin) * btScalar(0.5); | ||||
| //this is where the triangles are generated, given AABB and plane equation (normal/constant) | //this is where the triangles are generated, given AABB and plane equation (normal/constant) | ||||
| btVector3 tangentDir0,tangentDir1; | btVector3 tangentDir0, tangentDir1; | ||||
| //tangentDir0/tangentDir1 can be precalculated | //tangentDir0/tangentDir1 can be precalculated | ||||
| btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); | btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); | ||||
| btVector3 supVertex0,supVertex1; | |||||
| btVector3 projectedCenter = center - (m_planeNormal.dot(center) - m_planeConstant)*m_planeNormal; | btVector3 projectedCenter = center - (m_planeNormal.dot(center) - m_planeConstant) * m_planeNormal; | ||||
| btVector3 triangle[3]; | btVector3 triangle[3]; | ||||
| triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; | triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; | ||||
| triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; | triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; | ||||
| triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; | triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; | ||||
| callback->processTriangle(triangle,0,0); | callback->processTriangle(triangle, 0, 0); | ||||
| triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; | triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; | ||||
| triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; | triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; | ||||
| triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; | triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; | ||||
| callback->processTriangle(triangle,0,1); | callback->processTriangle(triangle, 0, 1); | ||||
| } | } | ||||
| void btStaticPlaneShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | void btStaticPlaneShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const | ||||
| { | { | ||||
| (void)mass; | (void)mass; | ||||
| //moving concave objects not supported | //moving concave objects not supported | ||||
| inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); | inertia.setValue(btScalar(0.), btScalar(0.), btScalar(0.)); | ||||
| } | } | ||||
| void btStaticPlaneShape::setLocalScaling(const btVector3& scaling) | void btStaticPlaneShape::setLocalScaling(const btVector3& scaling) | ||||
| { | { | ||||
| m_localScaling = scaling; | m_localScaling = scaling; | ||||
| } | } | ||||
| const btVector3& btStaticPlaneShape::getLocalScaling() const | const btVector3& btStaticPlaneShape::getLocalScaling() const | ||||
| { | { | ||||
| return m_localScaling; | return m_localScaling; | ||||
| } | } | ||||