Differential D8762 Diff 28333 extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
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extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| #include "btTriangleIndexVertexArray.h" | #include "btTriangleIndexVertexArray.h" | ||||
| btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) | btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles, int* triangleIndexBase, int triangleIndexStride, int numVertices, btScalar* vertexBase, int vertexStride) | ||||
| : m_hasAabb(0) | : m_hasAabb(0) | ||||
| { | { | ||||
| btIndexedMesh mesh; | btIndexedMesh mesh; | ||||
| mesh.m_numTriangles = numTriangles; | mesh.m_numTriangles = numTriangles; | ||||
| mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase; | mesh.m_triangleIndexBase = (const unsigned char*)triangleIndexBase; | ||||
| mesh.m_triangleIndexStride = triangleIndexStride; | mesh.m_triangleIndexStride = triangleIndexStride; | ||||
| mesh.m_numVertices = numVertices; | mesh.m_numVertices = numVertices; | ||||
| mesh.m_vertexBase = (const unsigned char *)vertexBase; | mesh.m_vertexBase = (const unsigned char*)vertexBase; | ||||
| mesh.m_vertexStride = vertexStride; | mesh.m_vertexStride = vertexStride; | ||||
| addIndexedMesh(mesh); | addIndexedMesh(mesh); | ||||
| } | } | ||||
| btTriangleIndexVertexArray::~btTriangleIndexVertexArray() | btTriangleIndexVertexArray::~btTriangleIndexVertexArray() | ||||
| { | { | ||||
| } | } | ||||
| void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) | void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char** indexbase, int& indexstride, int& numfaces, PHY_ScalarType& indicestype, int subpart) | ||||
| { | { | ||||
| btAssert(subpart< getNumSubParts() ); | btAssert(subpart < getNumSubParts()); | ||||
| btIndexedMesh& mesh = m_indexedMeshes[subpart]; | btIndexedMesh& mesh = m_indexedMeshes[subpart]; | ||||
| numverts = mesh.m_numVertices; | numverts = mesh.m_numVertices; | ||||
| (*vertexbase) = (unsigned char *) mesh.m_vertexBase; | (*vertexbase) = (unsigned char*)mesh.m_vertexBase; | ||||
| type = mesh.m_vertexType; | type = mesh.m_vertexType; | ||||
| vertexStride = mesh.m_vertexStride; | vertexStride = mesh.m_vertexStride; | ||||
| numfaces = mesh.m_numTriangles; | numfaces = mesh.m_numTriangles; | ||||
| (*indexbase) = (unsigned char *)mesh.m_triangleIndexBase; | (*indexbase) = (unsigned char*)mesh.m_triangleIndexBase; | ||||
| indexstride = mesh.m_triangleIndexStride; | indexstride = mesh.m_triangleIndexStride; | ||||
| indicestype = mesh.m_indexType; | indicestype = mesh.m_indexType; | ||||
| } | } | ||||
| void btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) const | void btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned char** indexbase, int& indexstride, int& numfaces, PHY_ScalarType& indicestype, int subpart) const | ||||
| { | { | ||||
| const btIndexedMesh& mesh = m_indexedMeshes[subpart]; | const btIndexedMesh& mesh = m_indexedMeshes[subpart]; | ||||
| numverts = mesh.m_numVertices; | numverts = mesh.m_numVertices; | ||||
| (*vertexbase) = (const unsigned char *)mesh.m_vertexBase; | (*vertexbase) = (const unsigned char*)mesh.m_vertexBase; | ||||
| type = mesh.m_vertexType; | type = mesh.m_vertexType; | ||||
| vertexStride = mesh.m_vertexStride; | vertexStride = mesh.m_vertexStride; | ||||
| numfaces = mesh.m_numTriangles; | numfaces = mesh.m_numTriangles; | ||||
| (*indexbase) = (const unsigned char *)mesh.m_triangleIndexBase; | (*indexbase) = (const unsigned char*)mesh.m_triangleIndexBase; | ||||
| indexstride = mesh.m_triangleIndexStride; | indexstride = mesh.m_triangleIndexStride; | ||||
| indicestype = mesh.m_indexType; | indicestype = mesh.m_indexType; | ||||
| } | } | ||||
| bool btTriangleIndexVertexArray::hasPremadeAabb() const | bool btTriangleIndexVertexArray::hasPremadeAabb() const | ||||
| { | { | ||||
| return (m_hasAabb == 1); | return (m_hasAabb == 1); | ||||
| } | } | ||||
| void btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const | void btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax) const | ||||
| { | { | ||||
| m_aabbMin = aabbMin; | m_aabbMin = aabbMin; | ||||
| m_aabbMax = aabbMax; | m_aabbMax = aabbMax; | ||||
| m_hasAabb = 1; // this is intentionally an int see notes in header | m_hasAabb = 1; // this is intentionally an int see notes in header | ||||
| } | } | ||||
| void btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const | void btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax) const | ||||
| { | { | ||||
| *aabbMin = m_aabbMin; | *aabbMin = m_aabbMin; | ||||
| *aabbMax = m_aabbMax; | *aabbMax = m_aabbMax; | ||||
| } | } | ||||