Differential D8762 Diff 28333 extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
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extern/bullet2/src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| #include "btUniformScalingShape.h" | #include "btUniformScalingShape.h" | ||||
| btUniformScalingShape::btUniformScalingShape( btConvexShape* convexChildShape,btScalar uniformScalingFactor): | btUniformScalingShape::btUniformScalingShape(btConvexShape* convexChildShape, btScalar uniformScalingFactor) : btConvexShape(), m_childConvexShape(convexChildShape), m_uniformScalingFactor(uniformScalingFactor) | ||||
| btConvexShape (), m_childConvexShape(convexChildShape), | |||||
| m_uniformScalingFactor(uniformScalingFactor) | |||||
| { | { | ||||
| m_shapeType = UNIFORM_SCALING_SHAPE_PROXYTYPE; | m_shapeType = UNIFORM_SCALING_SHAPE_PROXYTYPE; | ||||
| } | } | ||||
| btUniformScalingShape::~btUniformScalingShape() | btUniformScalingShape::~btUniformScalingShape() | ||||
| { | { | ||||
| } | } | ||||
| btVector3 btUniformScalingShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const | btVector3 btUniformScalingShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const | ||||
| { | { | ||||
| btVector3 tmpVertex; | btVector3 tmpVertex; | ||||
| tmpVertex = m_childConvexShape->localGetSupportingVertexWithoutMargin(vec); | tmpVertex = m_childConvexShape->localGetSupportingVertexWithoutMargin(vec); | ||||
| return tmpVertex*m_uniformScalingFactor; | return tmpVertex * m_uniformScalingFactor; | ||||
| } | } | ||||
| void btUniformScalingShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | void btUniformScalingShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const | ||||
| { | { | ||||
| m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors); | m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors, supportVerticesOut, numVectors); | ||||
| int i; | int i; | ||||
| for (i=0;i<numVectors;i++) | for (i = 0; i < numVectors; i++) | ||||
| { | { | ||||
| supportVerticesOut[i] = supportVerticesOut[i] * m_uniformScalingFactor; | supportVerticesOut[i] = supportVerticesOut[i] * m_uniformScalingFactor; | ||||
| } | } | ||||
| } | } | ||||
| btVector3 btUniformScalingShape::localGetSupportingVertex(const btVector3& vec)const | btVector3 btUniformScalingShape::localGetSupportingVertex(const btVector3& vec) const | ||||
| { | { | ||||
| btVector3 tmpVertex; | btVector3 tmpVertex; | ||||
| tmpVertex = m_childConvexShape->localGetSupportingVertex(vec); | tmpVertex = m_childConvexShape->localGetSupportingVertex(vec); | ||||
| return tmpVertex*m_uniformScalingFactor; | return tmpVertex * m_uniformScalingFactor; | ||||
| } | } | ||||
| void btUniformScalingShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | void btUniformScalingShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const | ||||
| { | { | ||||
| ///this linear upscaling is not realistic, but we don't deal with large mass ratios... | ///this linear upscaling is not realistic, but we don't deal with large mass ratios... | ||||
| btVector3 tmpInertia; | btVector3 tmpInertia; | ||||
| m_childConvexShape->calculateLocalInertia(mass,tmpInertia); | m_childConvexShape->calculateLocalInertia(mass, tmpInertia); | ||||
| inertia = tmpInertia * m_uniformScalingFactor; | inertia = tmpInertia * m_uniformScalingFactor; | ||||
| } | } | ||||
| ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version | ||||
| void btUniformScalingShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const | void btUniformScalingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const | ||||
| { | { | ||||
| getAabbSlow(trans,aabbMin,aabbMax); | getAabbSlow(trans, aabbMin, aabbMax); | ||||
| } | } | ||||
| void btUniformScalingShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | void btUniformScalingShape::getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const | ||||
| { | { | ||||
| #if 1 | #if 1 | ||||
| btVector3 _directions[] = | btVector3 _directions[] = | ||||
| { | { | ||||
| btVector3( 1., 0., 0.), | btVector3(1., 0., 0.), | ||||
| btVector3( 0., 1., 0.), | btVector3(0., 1., 0.), | ||||
| btVector3( 0., 0., 1.), | btVector3(0., 0., 1.), | ||||
| btVector3( -1., 0., 0.), | btVector3(-1., 0., 0.), | ||||
| btVector3( 0., -1., 0.), | btVector3(0., -1., 0.), | ||||
| btVector3( 0., 0., -1.) | btVector3(0., 0., -1.)}; | ||||
| }; | |||||
| btVector3 _supporting[] = | btVector3 _supporting[] = | ||||
| { | { | ||||
| btVector3( 0., 0., 0.), | btVector3(0., 0., 0.), | ||||
| btVector3( 0., 0., 0.), | btVector3(0., 0., 0.), | ||||
| btVector3( 0., 0., 0.), | btVector3(0., 0., 0.), | ||||
| btVector3( 0., 0., 0.), | btVector3(0., 0., 0.), | ||||
| btVector3( 0., 0., 0.), | btVector3(0., 0., 0.), | ||||
| btVector3( 0., 0., 0.) | btVector3(0., 0., 0.)}; | ||||
| }; | |||||
| for (int i=0;i<6;i++) | for (int i = 0; i < 6; i++) | ||||
| { | { | ||||
| _directions[i] = _directions[i]*t.getBasis(); | _directions[i] = _directions[i] * t.getBasis(); | ||||
| } | } | ||||
| batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6); | batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6); | ||||
| btVector3 aabbMin1(0,0,0),aabbMax1(0,0,0); | btVector3 aabbMin1(0, 0, 0), aabbMax1(0, 0, 0); | ||||
| for ( int i = 0; i < 3; ++i ) | for (int i = 0; i < 3; ++i) | ||||
| { | { | ||||
| aabbMax1[i] = t(_supporting[i])[i]; | aabbMax1[i] = t(_supporting[i])[i]; | ||||
| aabbMin1[i] = t(_supporting[i + 3])[i]; | aabbMin1[i] = t(_supporting[i + 3])[i]; | ||||
| } | } | ||||
| btVector3 marginVec(getMargin(),getMargin(),getMargin()); | btVector3 marginVec(getMargin(), getMargin(), getMargin()); | ||||
| aabbMin = aabbMin1-marginVec; | aabbMin = aabbMin1 - marginVec; | ||||
| aabbMax = aabbMax1+marginVec; | aabbMax = aabbMax1 + marginVec; | ||||
| #else | #else | ||||
| btScalar margin = getMargin(); | btScalar margin = getMargin(); | ||||
| for (int i=0;i<3;i++) | for (int i = 0; i < 3; i++) | ||||
| { | { | ||||
| btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); | btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.)); | ||||
| vec[i] = btScalar(1.); | vec[i] = btScalar(1.); | ||||
| btVector3 sv = localGetSupportingVertex(vec*t.getBasis()); | btVector3 sv = localGetSupportingVertex(vec * t.getBasis()); | ||||
| btVector3 tmp = t(sv); | btVector3 tmp = t(sv); | ||||
| aabbMax[i] = tmp[i]+margin; | aabbMax[i] = tmp[i] + margin; | ||||
| vec[i] = btScalar(-1.); | vec[i] = btScalar(-1.); | ||||
| sv = localGetSupportingVertex(vec*t.getBasis()); | sv = localGetSupportingVertex(vec * t.getBasis()); | ||||
| tmp = t(sv); | tmp = t(sv); | ||||
| aabbMin[i] = tmp[i]-margin; | aabbMin[i] = tmp[i] - margin; | ||||
| } | } | ||||
| #endif | #endif | ||||
| } | } | ||||
| void btUniformScalingShape::setLocalScaling(const btVector3& scaling) | void btUniformScalingShape::setLocalScaling(const btVector3& scaling) | ||||
| { | { | ||||
| m_childConvexShape->setLocalScaling(scaling); | m_childConvexShape->setLocalScaling(scaling); | ||||
| } | } | ||||
| const btVector3& btUniformScalingShape::getLocalScaling() const | const btVector3& btUniformScalingShape::getLocalScaling() const | ||||
| { | { | ||||
| return m_childConvexShape->getLocalScaling(); | return m_childConvexShape->getLocalScaling(); | ||||
| } | } | ||||
| void btUniformScalingShape::setMargin(btScalar margin) | void btUniformScalingShape::setMargin(btScalar margin) | ||||
| { | { | ||||
| m_childConvexShape->setMargin(margin); | m_childConvexShape->setMargin(margin); | ||||
| } | } | ||||
| btScalar btUniformScalingShape::getMargin() const | btScalar btUniformScalingShape::getMargin() const | ||||
| { | { | ||||
| return m_childConvexShape->getMargin() * m_uniformScalingFactor; | return m_childConvexShape->getMargin() * m_uniformScalingFactor; | ||||
| } | } | ||||
| int btUniformScalingShape::getNumPreferredPenetrationDirections() const | int btUniformScalingShape::getNumPreferredPenetrationDirections() const | ||||
| { | { | ||||
| return m_childConvexShape->getNumPreferredPenetrationDirections(); | return m_childConvexShape->getNumPreferredPenetrationDirections(); | ||||
| } | } | ||||
| void btUniformScalingShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const | void btUniformScalingShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const | ||||
| { | { | ||||
| m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector); | m_childConvexShape->getPreferredPenetrationDirection(index, penetrationVector); | ||||
| } | } | ||||