Changeset View
Changeset View
Standalone View
Standalone View
extern/bullet2/src/LinearMath/btGrahamScan2dConvexHull.h
| /* | /* | ||||
| Bullet Continuous Collision Detection and Physics Library | Bullet Continuous Collision Detection and Physics Library | ||||
| Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org | Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org | ||||
| This software is provided 'as-is', without any express or implied warranty. | This software is provided 'as-is', without any express or implied warranty. | ||||
| In no event will the authors be held liable for any damages arising from the use of this software. | In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| Permission is granted to anyone to use this software for any purpose, | Permission is granted to anyone to use this software for any purpose, | ||||
| including commercial applications, and to alter it and redistribute it freely, | including commercial applications, and to alter it and redistribute it freely, | ||||
| subject to the following restrictions: | subject to the following restrictions: | ||||
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| #ifndef GRAHAM_SCAN_2D_CONVEX_HULL_H | #ifndef GRAHAM_SCAN_2D_CONVEX_HULL_H | ||||
| #define GRAHAM_SCAN_2D_CONVEX_HULL_H | #define GRAHAM_SCAN_2D_CONVEX_HULL_H | ||||
| #include "btVector3.h" | #include "btVector3.h" | ||||
| #include "btAlignedObjectArray.h" | #include "btAlignedObjectArray.h" | ||||
| struct GrahamVector3 : public btVector3 | struct GrahamVector3 : public btVector3 | ||||
| { | { | ||||
| GrahamVector3(const btVector3& org, int orgIndex) | GrahamVector3(const btVector3& org, int orgIndex) | ||||
| :btVector3(org), | : btVector3(org), | ||||
| m_orgIndex(orgIndex) | m_orgIndex(orgIndex) | ||||
| { | { | ||||
| } | } | ||||
| btScalar m_angle; | btScalar m_angle; | ||||
| int m_orgIndex; | int m_orgIndex; | ||||
| }; | }; | ||||
| struct btAngleCompareFunc | |||||
| struct btAngleCompareFunc { | { | ||||
| btVector3 m_anchor; | btVector3 m_anchor; | ||||
| btAngleCompareFunc(const btVector3& anchor) | btAngleCompareFunc(const btVector3& anchor) | ||||
| : m_anchor(anchor) | : m_anchor(anchor) | ||||
| { | { | ||||
| } | } | ||||
| bool operator()(const GrahamVector3& a, const GrahamVector3& b) const { | bool operator()(const GrahamVector3& a, const GrahamVector3& b) const | ||||
| { | |||||
| if (a.m_angle != b.m_angle) | if (a.m_angle != b.m_angle) | ||||
| return a.m_angle < b.m_angle; | return a.m_angle < b.m_angle; | ||||
| else | else | ||||
| { | { | ||||
| btScalar al = (a-m_anchor).length2(); | btScalar al = (a - m_anchor).length2(); | ||||
| btScalar bl = (b-m_anchor).length2(); | btScalar bl = (b - m_anchor).length2(); | ||||
| if (al != bl) | if (al != bl) | ||||
| return al < bl; | return al < bl; | ||||
| else | else | ||||
| { | { | ||||
| return a.m_orgIndex < b.m_orgIndex; | return a.m_orgIndex < b.m_orgIndex; | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| }; | }; | ||||
| inline void GrahamScanConvexHull2D(btAlignedObjectArray<GrahamVector3>& originalPoints, btAlignedObjectArray<GrahamVector3>& hull, const btVector3& normalAxis) | inline void GrahamScanConvexHull2D(btAlignedObjectArray<GrahamVector3>& originalPoints, btAlignedObjectArray<GrahamVector3>& hull, const btVector3& normalAxis) | ||||
| { | { | ||||
| btVector3 axis0,axis1; | btVector3 axis0, axis1; | ||||
| btPlaneSpace1(normalAxis,axis0,axis1); | btPlaneSpace1(normalAxis, axis0, axis1); | ||||
| if (originalPoints.size()<=1) | if (originalPoints.size() <= 1) | ||||
| { | { | ||||
| for (int i=0;i<originalPoints.size();i++) | for (int i = 0; i < originalPoints.size(); i++) | ||||
| hull.push_back(originalPoints[0]); | hull.push_back(originalPoints[0]); | ||||
| return; | return; | ||||
| } | } | ||||
| //step1 : find anchor point with smallest projection on axis0 and move it to first location | //step1 : find anchor point with smallest projection on axis0 and move it to first location | ||||
| for (int i=0;i<originalPoints.size();i++) | for (int i = 0; i < originalPoints.size(); i++) | ||||
| { | { | ||||
| // const btVector3& left = originalPoints[i]; | // const btVector3& left = originalPoints[i]; | ||||
| // const btVector3& right = originalPoints[0]; | // const btVector3& right = originalPoints[0]; | ||||
| btScalar projL = originalPoints[i].dot(axis0); | btScalar projL = originalPoints[i].dot(axis0); | ||||
| btScalar projR = originalPoints[0].dot(axis0); | btScalar projR = originalPoints[0].dot(axis0); | ||||
| if (projL < projR) | if (projL < projR) | ||||
| { | { | ||||
| originalPoints.swap(0,i); | originalPoints.swap(0, i); | ||||
| } | } | ||||
| } | } | ||||
| //also precompute angles | //also precompute angles | ||||
| originalPoints[0].m_angle = -1e30f; | originalPoints[0].m_angle = -1e30f; | ||||
| for (int i=1;i<originalPoints.size();i++) | for (int i = 1; i < originalPoints.size(); i++) | ||||
| { | { | ||||
| btVector3 ar = originalPoints[i]-originalPoints[0]; | btVector3 ar = originalPoints[i] - originalPoints[0]; | ||||
| btScalar ar1 = axis1.dot(ar); | btScalar ar1 = axis1.dot(ar); | ||||
| btScalar ar0 = axis0.dot(ar); | btScalar ar0 = axis0.dot(ar); | ||||
| if( ar1*ar1+ar0*ar0 < FLT_EPSILON ) | if (ar1 * ar1 + ar0 * ar0 < FLT_EPSILON) | ||||
| { | { | ||||
| originalPoints[i].m_angle = 0.0f; | originalPoints[i].m_angle = 0.0f; | ||||
| } | } | ||||
| else | else | ||||
| { | { | ||||
| originalPoints[i].m_angle = btAtan2Fast(ar1, ar0); | originalPoints[i].m_angle = btAtan2Fast(ar1, ar0); | ||||
| } | } | ||||
| } | } | ||||
| //step 2: sort all points, based on 'angle' with this anchor | //step 2: sort all points, based on 'angle' with this anchor | ||||
| btAngleCompareFunc comp(originalPoints[0]); | btAngleCompareFunc comp(originalPoints[0]); | ||||
| originalPoints.quickSortInternal(comp,1,originalPoints.size()-1); | originalPoints.quickSortInternal(comp, 1, originalPoints.size() - 1); | ||||
| int i; | int i; | ||||
| for (i = 0; i<2; i++) | for (i = 0; i < 2; i++) | ||||
| hull.push_back(originalPoints[i]); | hull.push_back(originalPoints[i]); | ||||
| //step 3: keep all 'convex' points and discard concave points (using back tracking) | //step 3: keep all 'convex' points and discard concave points (using back tracking) | ||||
| for (; i != originalPoints.size(); i++) | for (; i != originalPoints.size(); i++) | ||||
| { | { | ||||
| bool isConvex = false; | bool isConvex = false; | ||||
| while (!isConvex&& hull.size()>1) { | while (!isConvex && hull.size() > 1) | ||||
| { | |||||
| btVector3& a = hull[hull.size()-2]; | btVector3& a = hull[hull.size() - 2]; | ||||
| btVector3& b = hull[hull.size()-1]; | btVector3& b = hull[hull.size() - 1]; | ||||
| isConvex = btCross(a-b,a-originalPoints[i]).dot(normalAxis)> 0; | isConvex = btCross(a - b, a - originalPoints[i]).dot(normalAxis) > 0; | ||||
| if (!isConvex) | if (!isConvex) | ||||
| hull.pop_back(); | hull.pop_back(); | ||||
| else | else | ||||
| hull.push_back(originalPoints[i]); | hull.push_back(originalPoints[i]); | ||||
| } | } | ||||
| if( hull.size() == 1 ) | if (hull.size() == 1) | ||||
| { | { | ||||
| hull.push_back( originalPoints[i] ); | hull.push_back(originalPoints[i]); | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| #endif //GRAHAM_SCAN_2D_CONVEX_HULL_H | #endif //GRAHAM_SCAN_2D_CONVEX_HULL_H | ||||