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source/blender/editors/include/ED_object.h
| Show First 20 Lines • Show All 310 Lines • ▼ Show 20 Lines | |||||
| } eObjectPathCalcRange; | } eObjectPathCalcRange; | ||||
| void ED_objects_recalculate_paths(struct bContext *C, | void ED_objects_recalculate_paths(struct bContext *C, | ||||
| struct Scene *scene, | struct Scene *scene, | ||||
| eObjectPathCalcRange range); | eObjectPathCalcRange range); | ||||
| /* constraints */ | /* constraints */ | ||||
| struct ListBase *ED_object_constraint_list_from_context(struct Object *ob); | struct ListBase *ED_object_constraint_list_from_context(struct Object *ob); | ||||
| struct ListBase *ED_object_constraint_list_from_context_no_layer_check(const struct bContext *C, | |||||
| bool use_bone_constraints); | |||||
| struct ListBase *ED_object_constraint_list_from_constraint(struct Object *ob, | struct ListBase *ED_object_constraint_list_from_constraint(struct Object *ob, | ||||
| struct bConstraint *con, | struct bConstraint *con, | ||||
| struct bPoseChannel **r_pchan); | struct bPoseChannel **r_pchan); | ||||
| struct bConstraint *ED_object_constraint_active_get(struct Object *ob); | struct bConstraint *ED_object_constraint_active_get(struct Object *ob); | ||||
| void object_test_constraints(struct Main *bmain, struct Object *ob); | void object_test_constraints(struct Main *bmain, struct Object *ob); | ||||
| void ED_object_constraint_active_set(struct Object *ob, struct bConstraint *con); | void ED_object_constraint_active_set(struct Object *ob, struct bConstraint *con); | ||||
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