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source/blender/gpu/intern/gpu_capabilities.cc
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| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2005 Blender Foundation. | |||||
| * All rights reserved. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup gpu | |||||
| * | |||||
| * Wrap OpenGL features such as textures, shaders and GLSL | |||||
| * with checks for drivers and GPU support. | |||||
| */ | |||||
| #include "DNA_userdef_types.h" | |||||
| #include "GPU_capabilities.h" | |||||
| #include "gpu_context_private.hh" | |||||
| #include "gpu_capabilities_private.hh" | |||||
| namespace blender::gpu { | |||||
| GPUCapabilities GCaps; | |||||
| } | |||||
| using namespace blender::gpu; | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Capabilities | |||||
| * \{ */ | |||||
| int GPU_max_texture_size(void) | |||||
| { | |||||
| return GCaps.max_texture_size; | |||||
| } | |||||
| int GPU_texture_size_with_limit(int res) | |||||
| { | |||||
| int size = GPU_max_texture_size(); | |||||
| int reslimit = (U.glreslimit != 0) ? min_ii(U.glreslimit, size) : size; | |||||
| return min_ii(reslimit, res); | |||||
| } | |||||
| int GPU_max_texture_layers(void) | |||||
| { | |||||
| return GCaps.max_texture_layers; | |||||
| } | |||||
| int GPU_max_textures_vert(void) | |||||
| { | |||||
| return GCaps.max_textures_vert; | |||||
| } | |||||
| int GPU_max_textures_geom(void) | |||||
| { | |||||
| return GCaps.max_textures_geom; | |||||
| } | |||||
| int GPU_max_textures_frag(void) | |||||
| { | |||||
| return GCaps.max_textures_frag; | |||||
| } | |||||
| int GPU_max_textures(void) | |||||
| { | |||||
| return GCaps.max_textures; | |||||
| } | |||||
| bool GPU_mip_render_workaround(void) | |||||
| { | |||||
| return GCaps.mip_render_workaround; | |||||
| } | |||||
| bool GPU_depth_blitting_workaround(void) | |||||
| { | |||||
| return GCaps.depth_blitting_workaround; | |||||
| } | |||||
| bool GPU_use_main_context_workaround(void) | |||||
| { | |||||
| return GCaps.use_main_context_workaround; | |||||
| } | |||||
| bool GPU_crappy_amd_driver(void) | |||||
| { | |||||
| /* Currently are the same drivers with the `unused_fb_slot` problem. */ | |||||
| return GCaps.broken_amd_driver; | |||||
| } | |||||
| /** \} */ | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Memory statistics | |||||
| * \{ */ | |||||
| bool GPU_mem_stats_supported(void) | |||||
| { | |||||
| return GCaps.mem_stats_support; | |||||
| } | |||||
| void GPU_mem_stats_get(int *totalmem, int *freemem) | |||||
| { | |||||
| GPU_context_active_get()->memory_statistics_get(totalmem, freemem); | |||||
| } | |||||
| /* Return support for the active context + window. */ | |||||
| bool GPU_stereo_quadbuffer_support(void) | |||||
| { | |||||
| return GPU_context_active_get()->front_right != nullptr; | |||||
| } | |||||
| /** \} */ | |||||