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source/blender/blenkernel/BKE_layer.h
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| struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer, | struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer, | ||||
| const int index); | const int index); | ||||
| int BKE_layer_collection_findindex(struct ViewLayer *view_layer, const struct LayerCollection *lc); | int BKE_layer_collection_findindex(struct ViewLayer *view_layer, const struct LayerCollection *lc); | ||||
| void BKE_main_collection_sync(const struct Main *bmain); | void BKE_main_collection_sync(const struct Main *bmain); | ||||
| void BKE_scene_collection_sync(const struct Scene *scene); | void BKE_scene_collection_sync(const struct Scene *scene); | ||||
| void BKE_layer_collection_sync(const struct Scene *scene, struct ViewLayer *view_layer); | void BKE_layer_collection_sync(const struct Scene *scene, struct ViewLayer *view_layer); | ||||
| void BKE_layer_collection_local_sync(struct ViewLayer *view_layer, const struct View3D *v3d); | void BKE_layer_collection_local_sync(struct ViewLayer *view_layer, const struct View3D *v3d); | ||||
| void BKE_layer_collection_local_sync_all(struct Main *bmain); | |||||
| void BKE_main_collection_sync_remap(const struct Main *bmain); | void BKE_main_collection_sync_remap(const struct Main *bmain); | ||||
| struct LayerCollection *BKE_layer_collection_first_from_scene_collection( | struct LayerCollection *BKE_layer_collection_first_from_scene_collection( | ||||
| struct ViewLayer *view_layer, const struct Collection *collection); | struct ViewLayer *view_layer, const struct Collection *collection); | ||||
| bool BKE_view_layer_has_collection(struct ViewLayer *view_layer, | bool BKE_view_layer_has_collection(struct ViewLayer *view_layer, | ||||
| const struct Collection *collection); | const struct Collection *collection); | ||||
| bool BKE_scene_has_object(struct Scene *scene, struct Object *ob); | bool BKE_scene_has_object(struct Scene *scene, struct Object *ob); | ||||
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