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intern/cycles/blender/blender_sync.h
| Show First 20 Lines • Show All 202 Lines • ▼ Show 20 Lines | private: | ||||
| void sync_images(); | void sync_images(); | ||||
| /* Early data free. */ | /* Early data free. */ | ||||
| void free_data_after_sync(BL::Depsgraph &b_depsgraph); | void free_data_after_sync(BL::Depsgraph &b_depsgraph); | ||||
| /* util */ | /* util */ | ||||
| void find_shader(BL::ID &id, vector<Shader *> &used_shaders, Shader *default_shader); | void find_shader(BL::ID &id, vector<Shader *> &used_shaders, Shader *default_shader); | ||||
| bool BKE_object_is_modified(BL::Object &b_ob); | bool BKE_object_is_modified(BL::Object &b_ob); | ||||
| bool object_is_instancer(BL::Object &b_ob); | |||||
| bool object_is_geometry(BL::Object &b_ob); | bool object_is_geometry(BL::Object &b_ob); | ||||
| bool object_is_light(BL::Object &b_ob); | bool object_is_light(BL::Object &b_ob); | ||||
| /* variables */ | /* variables */ | ||||
| BL::RenderEngine b_engine; | BL::RenderEngine b_engine; | ||||
| BL::BlendData b_data; | BL::BlendData b_data; | ||||
| BL::Scene b_scene; | BL::Scene b_scene; | ||||
| ▲ Show 20 Lines • Show All 49 Lines • Show Last 20 Lines | |||||