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source/blender/makesdna/DNA_mesh_types.h
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| struct MLoopCol; | struct MLoopCol; | ||||
| struct MLoopTri; | struct MLoopTri; | ||||
| struct MLoopUV; | struct MLoopUV; | ||||
| struct MPoly; | struct MPoly; | ||||
| struct MPropCol; | struct MPropCol; | ||||
| struct MVert; | struct MVert; | ||||
| struct Material; | struct Material; | ||||
| struct Mesh; | struct Mesh; | ||||
| struct Multires; | |||||
| struct SubdivCCG; | struct SubdivCCG; | ||||
| # | # | ||||
| # | # | ||||
| typedef struct EditMeshData { | typedef struct EditMeshData { | ||||
| /** when set, \a vertexNos, polyNos are lazy initialized */ | /** when set, \a vertexNos, polyNos are lazy initialized */ | ||||
| const float (*vertexCos)[3]; | const float (*vertexCos)[3]; | ||||
| ▲ Show 20 Lines • Show All 165 Lines • ▼ Show 20 Lines | typedef struct Mesh { | ||||
| char _pad1[2]; | char _pad1[2]; | ||||
| int face_sets_color_seed; | int face_sets_color_seed; | ||||
| /* Stores the initial Face Set to be rendered white. This way the overlay can be enabled by | /* Stores the initial Face Set to be rendered white. This way the overlay can be enabled by | ||||
| * default and Face Sets can be used without affecting the color of the mesh. */ | * default and Face Sets can be used without affecting the color of the mesh. */ | ||||
| int face_sets_color_default; | int face_sets_color_default; | ||||
| /** Deprecated multiresolution modeling data, only keep for loading old files. */ | |||||
| struct Multires *mr DNA_DEPRECATED; | |||||
| Mesh_Runtime runtime; | Mesh_Runtime runtime; | ||||
| } Mesh; | } Mesh; | ||||
| /* deprecated by MTFace, only here for file reading */ | /* deprecated by MTFace, only here for file reading */ | ||||
| #ifdef DNA_DEPRECATED_ALLOW | #ifdef DNA_DEPRECATED_ALLOW | ||||
| typedef struct TFace { | typedef struct TFace { | ||||
| /** The faces image for the active UVLayer. */ | /** The faces image for the active UVLayer. */ | ||||
| void *tpage; | void *tpage; | ||||
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