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intern/cycles/render/scene.h
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| #ifndef __SCENE_H__ | #ifndef __SCENE_H__ | ||||
| #define __SCENE_H__ | #define __SCENE_H__ | ||||
| #include "bvh/bvh_params.h" | #include "bvh/bvh_params.h" | ||||
| #include "render/film.h" | #include "render/film.h" | ||||
| #include "render/image.h" | #include "render/image.h" | ||||
| #include "render/particles.h" | |||||
| #include "render/shader.h" | #include "render/shader.h" | ||||
| #include "device/device.h" | #include "device/device.h" | ||||
| #include "device/device_memory.h" | #include "device/device_memory.h" | ||||
| #include "util/util_param.h" | #include "util/util_param.h" | ||||
| #include "util/util_string.h" | #include "util/util_string.h" | ||||
| #include "util/util_system.h" | #include "util/util_system.h" | ||||
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