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source/blender/draw/engines/basic/basic_engine.c
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| * Simple engine for drawing color and/or depth. | * Simple engine for drawing color and/or depth. | ||||
| * When we only need simple flat shaders. | * When we only need simple flat shaders. | ||||
| */ | */ | ||||
| #include "DRW_render.h" | #include "DRW_render.h" | ||||
| #include "BKE_paint.h" | #include "BKE_paint.h" | ||||
| #include "BKE_particle.h" | #include "BKE_particle.h" | ||||
| #include "BKE_pbvh.h" | |||||
| #include "DNA_mesh_types.h" | |||||
| #include "DNA_particle_types.h" | #include "DNA_particle_types.h" | ||||
| #include "GPU_shader.h" | #include "GPU_shader.h" | ||||
| #include "basic_engine.h" | #include "basic_engine.h" | ||||
| /* Shaders */ | /* Shaders */ | ||||
| #define BASIC_ENGINE "BLENDER_BASIC" | #define BASIC_ENGINE "BLENDER_BASIC" | ||||
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