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source/blender/blenkernel/BKE_object.h
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| bool BKE_object_eval_proxy_copy(struct Depsgraph *depsgraph, struct Object *object); | bool BKE_object_eval_proxy_copy(struct Depsgraph *depsgraph, struct Object *object); | ||||
| void BKE_object_eval_uber_transform(struct Depsgraph *depsgraph, struct Object *ob); | void BKE_object_eval_uber_transform(struct Depsgraph *depsgraph, struct Object *ob); | ||||
| void BKE_object_eval_uber_data(struct Depsgraph *depsgraph, | void BKE_object_eval_uber_data(struct Depsgraph *depsgraph, | ||||
| struct Scene *scene, | struct Scene *scene, | ||||
| struct Object *ob); | struct Object *ob); | ||||
| void BKE_object_eval_assign_data(struct Object *object, struct ID *data, bool is_owned); | void BKE_object_eval_assign_data(struct Object *object, struct ID *data, bool is_owned); | ||||
| void BKE_object_eval_boundbox(struct Depsgraph *depsgraph, struct Object *object); | |||||
| void BKE_object_sync_to_original(struct Depsgraph *depsgraph, struct Object *object); | void BKE_object_sync_to_original(struct Depsgraph *depsgraph, struct Object *object); | ||||
| void BKE_object_eval_ptcache_reset(struct Depsgraph *depsgraph, | void BKE_object_eval_ptcache_reset(struct Depsgraph *depsgraph, | ||||
| struct Scene *scene, | struct Scene *scene, | ||||
| struct Object *object); | struct Object *object); | ||||
| void BKE_object_eval_transform_all(struct Depsgraph *depsgraph, | void BKE_object_eval_transform_all(struct Depsgraph *depsgraph, | ||||
| struct Scene *scene, | struct Scene *scene, | ||||
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