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Changeset View
Standalone View
Standalone View
manual/modeling/modifiers/nodes/mesh/triangulate.rst
| Show All 33 Lines | Beauty | ||||
| Split the quads in nice triangles, slower method. | Split the quads in nice triangles, slower method. | ||||
| Fixed | Fixed | ||||
| Split the quads on their 1st and 3rd vertices. | Split the quads on their 1st and 3rd vertices. | ||||
| Fixed Alternate | Fixed Alternate | ||||
| Split the quads on their 2nd and 4th vertices. | Split the quads on their 2nd and 4th vertices. | ||||
| Shortest Diagonal | Shortest Diagonal | ||||
| Split the quads based on the diagonal distance between their vertices. | Split the quads based on the diagonal distance between their vertices. | ||||
| Polygon Method | N-gon Method | ||||
| Beauty | Beauty | ||||
| Arrange the new triangles nicely, slower method. | Arrange the new triangles nicely, slower method. | ||||
| Clip | Clip | ||||
| Splits n-gons using an ear-clipping algorithm | Splits n-gons using an ear-clipping algorithm | ||||
| (gives similar results to the tessellation used for the viewport rendering). | (gives similar results to the tessellation used for the viewport rendering). | ||||
| Outputs | Outputs | ||||
| Show All 20 Lines | |||||