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source/blender/sequencer/intern/image_cache.c
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| float timeline_frame; /* Only for reference - used for freeing when cache is full. */ | float timeline_frame; /* Only for reference - used for freeing when cache is full. */ | ||||
| float cost; /* In short: render time(s) divided by playback frame duration(s) */ | float cost; /* In short: render time(s) divided by playback frame duration(s) */ | ||||
| bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ | bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ | ||||
| /* ID of task for asigning temp cache entries to particular task(thread, etc.) */ | /* ID of task for assigning temp cache entries to particular task(thread, etc.) */ | ||||
| eSeqTaskId task_id; | eSeqTaskId task_id; | ||||
| int type; | int type; | ||||
| } SeqCacheKey; | } SeqCacheKey; | ||||
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