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release/scripts/startup/nodeitems_builtins.py
| Show First 20 Lines • Show All 496 Lines • ▼ Show 20 Lines | GeometryNodeCategory("GEO_COLOR", "Color", items=[ | ||||
| NodeItem("ShaderNodeCombineRGB"), | NodeItem("ShaderNodeCombineRGB"), | ||||
| ]), | ]), | ||||
| GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[ | GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[ | ||||
| NodeItem("GeometryNodeTransform"), | NodeItem("GeometryNodeTransform"), | ||||
| NodeItem("GeometryNodeJoinGeometry"), | NodeItem("GeometryNodeJoinGeometry"), | ||||
| ]), | ]), | ||||
| GeometryNodeCategory("GEO_INPUT", "Input", items=[ | GeometryNodeCategory("GEO_INPUT", "Input", items=[ | ||||
| NodeItem("GeometryNodeObjectInfo"), | NodeItem("GeometryNodeObjectInfo"), | ||||
| NodeItem("GeometryNodeCollectionInfo"), | |||||
| NodeItem("FunctionNodeRandomFloat"), | NodeItem("FunctionNodeRandomFloat"), | ||||
| NodeItem("ShaderNodeValue"), | NodeItem("ShaderNodeValue"), | ||||
| NodeItem("FunctionNodeInputVector"), | NodeItem("FunctionNodeInputVector"), | ||||
| ]), | ]), | ||||
| GeometryNodeCategory("GEO_MESH", "Mesh", items=[ | GeometryNodeCategory("GEO_MESH", "Mesh", items=[ | ||||
| NodeItem("GeometryNodeBoolean"), | NodeItem("GeometryNodeBoolean"), | ||||
| NodeItem("GeometryNodeTriangulate"), | NodeItem("GeometryNodeTriangulate"), | ||||
| NodeItem("GeometryNodeEdgeSplit"), | NodeItem("GeometryNodeEdgeSplit"), | ||||
| ▲ Show 20 Lines • Show All 52 Lines • Show Last 20 Lines | |||||