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source/blender/imbuf/intern/dds/ColorBlock.h
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| /* | /* | ||||
| * This file is based on a similar file from the NVIDIA texture tools | * This file is based on a similar file from the NVIDIA texture tools | ||||
| * (http://nvidia-texture-tools.googlecode.com/) | * (http://nvidia-texture-tools.googlecode.com/) | ||||
| * | * | ||||
| * Original license from NVIDIA follows. | * Original license from NVIDIA follows. | ||||
| */ | */ | ||||
| // This code is in the public domain -- castanyo@yahoo.es | // This code is in the public domain -- <castanyo@yahoo.es> | ||||
| #pragma once | #pragma once | ||||
| #include <Color.h> | #include <Color.h> | ||||
| #include <Image.h> | #include <Image.h> | ||||
| /** Uncompressed 4x4 color block. */ | /** Uncompressed 4x4 color block. */ | ||||
| struct ColorBlock { | struct ColorBlock { | ||||
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