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source/blender/editors/object/object_edit.c
| Context not available. | |||||
| const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) || | const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) || | ||||
| (ob->soft != NULL) || | (ob->soft != NULL) || | ||||
| (modifiers_findByType(ob, eModifierType_Cloth) != NULL); | (modifiers_findByType(ob, eModifierType_Cloth) != NULL); | ||||
| while (input->identifier) { | while (input->identifier) { | ||||
| if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) || | if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) || | ||||
| (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) || | (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) || | ||||
| Context not available. | |||||