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source/blender/editors/object/object_intern.h
| Context not available. | |||||
| void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); | void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); | ||||
| void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); | void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); | ||||
| void OBJECT_OT_ocean_bake(struct wmOperatorType *ot); | void OBJECT_OT_ocean_bake(struct wmOperatorType *ot); | ||||
| void OBJECT_OT_fracture_refresh(struct wmOperatorType *ot); | |||||
| void OBJECT_OT_rigidbody_constraints_refresh(struct wmOperatorType *ot); | |||||
| void OBJECT_OT_rigidbody_convert_to_objects(struct wmOperatorType *ot); | |||||
| void OBJECT_OT_skin_root_mark(struct wmOperatorType *ot); | void OBJECT_OT_skin_root_mark(struct wmOperatorType *ot); | ||||
| void OBJECT_OT_skin_loose_mark_clear(struct wmOperatorType *ot); | void OBJECT_OT_skin_loose_mark_clear(struct wmOperatorType *ot); | ||||
| void OBJECT_OT_skin_radii_equalize(struct wmOperatorType *ot); | void OBJECT_OT_skin_radii_equalize(struct wmOperatorType *ot); | ||||
| Context not available. | |||||