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source/blender/python/SConscript
| Context not available. | |||||
| '.', | '.', | ||||
| '#/intern/guardedalloc', | '#/intern/guardedalloc', | ||||
| '#/intern/memutil', | '#/intern/memutil', | ||||
| env['BF_GLEW_INC'], | '#/extern/glew/include', | ||||
| '#/intern/glew-mx', | |||||
| '#/intern/audaspace/intern', | '#/intern/audaspace/intern', | ||||
| '#/intern/cycles/blender', | '#/intern/cycles/blender', | ||||
| '../blenfont', | '../blenfont', | ||||
| Context not available. | |||||
| env.BlenderLib( libname = 'bf_python_bmesh', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165]) | env.BlenderLib( libname = 'bf_python_bmesh', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165]) | ||||
| # generic | # generic | ||||
| defs = env['BF_GL_DEFINITIONS'] | defs = ['GLEW_STATIC'] | ||||
| if is_debug: | if is_debug: | ||||
| defs.append('_DEBUG') | defs.append('_DEBUG') | ||||
| Context not available. | |||||
| # bpy | # bpy | ||||
| defs = env['BF_GL_DEFINITIONS'] | defs = [] | ||||
| if is_debug: | if is_debug: | ||||
| defs.append('_DEBUG') | defs.append('_DEBUG') | ||||
| Context not available. | |||||