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source/creator/CMakeLists.txt
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| blender_include_dirs( | blender_include_dirs( | ||||
| ../../intern/guardedalloc | ../../intern/guardedalloc | ||||
| ../../intern/glew-mx | |||||
| ../blender/blenlib | ../blender/blenlib | ||||
| ../blender/blenkernel | ../blender/blenkernel | ||||
| ../blender/blenloader | ../blender/blenloader | ||||
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| ../blender/windowmanager | ../blender/windowmanager | ||||
| ) | ) | ||||
| add_definitions(${GL_DEFINITIONS}) | |||||
| blender_include_dirs("${GLEW_INCLUDE_PATH}") | |||||
| if(WIN32) | if(WIN32) | ||||
| blender_include_dirs(../../intern/utfconv) | blender_include_dirs(../../intern/utfconv) | ||||
| endif() | endif() | ||||
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| unset(_PYTHON_VERSION_NO_DOTS) | unset(_PYTHON_VERSION_NO_DOTS) | ||||
| endif() | endif() | ||||
| # EGL Runtime Components | |||||
| if(WITH_GL_EGL) | |||||
| if(WIN32) | |||||
| install(FILES "${OPENGLES_DLL}" DESTINATION ${TARGETDIR}) | |||||
| install(FILES "${OPENGLES_EGL_DLL}" DESTINATION ${TARGETDIR}) | |||||
| if(WITH_GL_ANGLE) | |||||
| install(FILES "${D3DCOMPILER_DLL}" DESTINATION ${TARGETDIR}) | |||||
| endif() | |||||
| endif() | |||||
| endif() | |||||
| if(MSVC) | if(MSVC) | ||||
| install( | install( | ||||
| FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll | FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll | ||||
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