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source/gameengine/VideoTexture/SConscript
| Context not available. | |||||
| '#intern/ffmpeg', | '#intern/ffmpeg', | ||||
| '#intern/guardedalloc', | '#intern/guardedalloc', | ||||
| '#intern/string', | '#intern/string', | ||||
| env['BF_GLEW_INC'], | '#extern/glew/include', | ||||
| '#/intern/glew-mx', | |||||
| '#intern/moto/include', | '#intern/moto/include', | ||||
| '#source/blender/blenkernel', | '#source/blender/blenkernel', | ||||
| '#source/blender/blenlib', | '#source/blender/blenlib', | ||||
| Context not available. | |||||
| ] | ] | ||||
| incs = ' '.join(incs) | incs = ' '.join(incs) | ||||
| defs = env['BF_GL_DEFINITIONS'] | defs = ['GLEW_STATIC'] | ||||
| if env['OURPLATFORM'] in ('win32-vc', 'win64-vc','win32-mingw', 'win64-mingw'): | if env['OURPLATFORM'] in ('win32-vc', 'win64-vc','win32-mingw', 'win64-mingw'): | ||||
| if env['BF_DEBUG']: | if env['BF_DEBUG']: | ||||
| defs.append('_DEBUG') | defs.append('_DEBUG') | ||||
| Context not available. | |||||