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source/blender/draw/CMakeLists.txt
| Show First 20 Lines • Show All 191 Lines • ▼ Show 20 Lines | |||||
| set(LIB | set(LIB | ||||
| bf_blenkernel | bf_blenkernel | ||||
| bf_blenlib | bf_blenlib | ||||
| bf_windowmanager | bf_windowmanager | ||||
| ) | ) | ||||
| data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/background_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/background_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/closure_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/common_uniforms_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/common_uniforms_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/common_utiltex_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/common_utiltex_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lights_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lights_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_geom.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_geom.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_grid_fill_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_grid_fill_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/lookdev_world_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/lookdev_world_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/closure_lit_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/closure_eval_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/closure_eval_diffuse_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/closure_eval_glossy_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/closure_eval_refraction_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/closure_eval_translucent_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/closure_type_lib.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/effect_bloom_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_bloom_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_dof_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_dof_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_dof_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_dof_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_downsample_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_downsample_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_downsample_cube_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_downsample_cube_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_gtao_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_gtao_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_velocity_resolve_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_velocity_resolve_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/effect_velocity_tile_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/effect_velocity_tile_frag.glsl SRC) | ||||
| ▲ Show 20 Lines • Show All 248 Lines • Show Last 20 Lines | |||||