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intern/cycles/render/embree.h
- This file was added.
| /* | |||||
| * Copyright 2011-2014 Blender Foundation | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License | |||||
| */ | |||||
| #ifndef __EMBREE_H__ | |||||
| #define __EMBREE_H__ | |||||
| #include "kernel_types.h" | |||||
| #include "scene.h" | |||||
| #include "bvh.h" | |||||
| CCL_NAMESPACE_BEGIN | |||||
| class Embree { | |||||
| public: | |||||
| RTCScene embree_scene; | |||||
| Embree(); | |||||
| ~Embree(); | |||||
| void embree_create_scene(const vector<Object*>& objects, PackedBVH *pack); | |||||
| /* vertex and triangle layout */ | |||||
| struct EVertex { | |||||
| float x, y, z, r; | |||||
| }; | |||||
| struct ETriangle { | |||||
| int v0, v1, v2; | |||||
| }; | |||||
| }; | |||||
| CCL_NAMESPACE_END | |||||
| #endif /* __EMBREE_H__ */ | |||||