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source/blender/editors/space_view3d/view3d_intern.h
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| /* view3d_walk.c */ | /* view3d_walk.c */ | ||||
| void VIEW3D_OT_walk(struct wmOperatorType *ot); | void VIEW3D_OT_walk(struct wmOperatorType *ot); | ||||
| /* view3d_draw.c */ | /* view3d_draw.c */ | ||||
| void view3d_main_region_draw(const struct bContext *C, struct ARegion *region); | void view3d_main_region_draw(const struct bContext *C, struct ARegion *region); | ||||
| void view3d_draw_region_info(const struct bContext *C, struct ARegion *region); | void view3d_draw_region_info(const struct bContext *C, struct ARegion *region); | ||||
| void ED_view3d_draw_depth(struct Depsgraph *depsgraph, | |||||
| struct ARegion *region, | |||||
| View3D *v3d, | |||||
| bool alphaoverride); | |||||
| /* view3d_draw_legacy.c */ | /* view3d_draw_legacy.c */ | ||||
| void ED_view3d_draw_depth_gpencil(struct Depsgraph *depsgraph, | |||||
| Scene *scene, | |||||
| struct ARegion *region, | |||||
| View3D *v3d); | |||||
| void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph, | void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph, | ||||
| ViewContext *vc, | ViewContext *vc, | ||||
| Scene *scene, | Scene *scene, | ||||
| struct ViewLayer *view_layer, | struct ViewLayer *view_layer, | ||||
| View3D *v3d, | View3D *v3d, | ||||
| struct ARegion *region, | struct ARegion *region, | ||||
| bool use_obedit_skip, | bool use_obedit_skip, | ||||
| bool use_nearest); | bool use_nearest); | ||||
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