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source/blender/nodes/composite/nodes/node_composite_antialiasing.c
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| /* | |||||
| * ***** BEGIN GPL LICENSE BLOCK ***** | |||||
| * | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2017 Blender Foundation. | |||||
| * All rights reserved. | |||||
| * | |||||
| * The Original Code is: all of this file. | |||||
| * | |||||
| * Contributor(s): IRIE Shinsuke | |||||
| * | |||||
| * ***** END GPL LICENSE BLOCK ***** | |||||
| */ | |||||
| /** \file blender/nodes/composite/nodes/node_composite_antialiasing.c | |||||
| * \ingroup cmpnodes | |||||
| */ | |||||
| #include "node_composite_util.h" | |||||
| /* **************** Anti-Aliasing (SMAA 1x) ******************** */ | |||||
| static bNodeSocketTemplate cmp_node_antialiasing_in[] = { | |||||
| {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, ""}}; | |||||
| static bNodeSocketTemplate cmp_node_antialiasing_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}}; | |||||
| static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *node) | |||||
| { | |||||
| NodeAntiAliasingData *data = MEM_callocN(sizeof(NodeAntiAliasingData), "node antialiasing data"); | |||||
| data->threshold = 1.0f; | |||||
| data->contrast_limit = 0.2f; | |||||
| data->corner_rounding = 0.25f; | |||||
| node->storage = data; | |||||
jbakker: use 1.0f;
Not sure if 1.0 is a good default. as you add the node and nothing happens. | |||||
Not Done Inline ActionsIt depends on the input of course but 1 (equivalent to 0,5 in algorithm) is the value chosen by the paper's authors. I prefer to keep 1 as default and keep testing if that's ok zazizizou: It depends on the input of course but 1 (equivalent to 0,5 in algorithm) is the value chosen by… | |||||
| } | |||||
Not Done Inline Actionsuse floats no doubles. jbakker: use floats no doubles. | |||||
Not Done Inline Actionsdone zazizizou: done | |||||
| void register_node_type_cmp_antialiasing(void) | |||||
| { | |||||
| static bNodeType ntype; | |||||
| cmp_node_type_base( | |||||
| &ntype, CMP_NODE_ANTIALIASING, "Anti-Aliasing", NODE_CLASS_OP_FILTER, NODE_PREVIEW); | |||||
| node_type_socket_templates(&ntype, cmp_node_antialiasing_in, cmp_node_antialiasing_out); | |||||
| node_type_size(&ntype, 170, 140, 200); | |||||
| node_type_init(&ntype, node_composit_init_antialiasing); | |||||
| node_type_storage( | |||||
| &ntype, "NodeAntiAliasingData", node_free_standard_storage, node_copy_standard_storage); | |||||
| nodeRegisterType(&ntype); | |||||
| } | |||||
use 1.0f;
Not sure if 1.0 is a good default. as you add the node and nothing happens.