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source/blender/io/collada/Materials.h
| Context not available. | |||||
| void add_link(bNode *from_node, int from_index, bNode *to_node, int to_index); | void add_link(bNode *from_node, int from_index, bNode *to_node, int to_index); | ||||
| bNode *add_texture_node(COLLADAFW::ColorOrTexture &cot, int locx, int locy, std::string label); | bNode *add_texture_node(COLLADAFW::ColorOrTexture &cot, int locx, int locy, std::string label); | ||||
| void setShaderType(); | void setShaderType(); | ||||
| void set_zero_specular(); | |||||
| public: | public: | ||||
| MaterialNode(bContext *C, COLLADAFW::EffectCommon *ef, Material *ma, UidImageMap &uid_image_map); | MaterialNode(bContext *C, COLLADAFW::EffectCommon *ef, Material *ma, UidImageMap &uid_image_map); | ||||
| Context not available. | |||||