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source/blender/freestyle/intern/stroke/Stroke.h
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| StrokeVertex(CurvePoint *iPoint); | StrokeVertex(CurvePoint *iPoint); | ||||
| /*! Builds Stroke Vertex from 2 stroke vertices and an interpolation parameter*/ | /*! Builds Stroke Vertex from 2 stroke vertices and an interpolation parameter*/ | ||||
| StrokeVertex(StrokeVertex *iA, StrokeVertex *iB, float t3); | StrokeVertex(StrokeVertex *iA, StrokeVertex *iB, float t3); | ||||
| /*! Builds a stroke from a view vertex and an attribute */ | /*! Builds a stroke from a view vertex and an attribute */ | ||||
| StrokeVertex(SVertex *iSVertex, const StrokeAttribute &iAttribute); | StrokeVertex(SVertex *iSVertex, const StrokeAttribute &iAttribute); | ||||
| /*! destructor */ | |||||
| virtual ~StrokeVertex(); | |||||
| /* operators */ | /* operators */ | ||||
| /*! operator = */ | /*! operator = */ | ||||
| StrokeVertex &operator=(const StrokeVertex &iBrother); | StrokeVertex &operator=(const StrokeVertex &iBrother); | ||||
| /* accessors */ | /* accessors */ | ||||
| /*! Returns the 2D point x coordinate */ | /*! Returns the 2D point x coordinate */ | ||||
| inline real x() const | inline real x() const | ||||
| { | { | ||||
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