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source/blender/nodes/geometry/nodes/node_geo_input_material.cc
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| */ | |||||
| #include "UI_interface.h" | |||||
| #include "UI_resources.h" | |||||
| #include "node_geometry_util.hh" | |||||
| static bNodeSocketTemplate geo_node_input_material_out[] = { | |||||
| {SOCK_MATERIAL, N_("Material")}, | |||||
| {-1, ""}, | |||||
| }; | |||||
| static void geo_node_input_material_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) | |||||
| { | |||||
| uiItemR(layout, ptr, "material", 0, "", ICON_NONE); | |||||
| } | |||||
| namespace blender::nodes { | |||||
| static void geo_node_input_material_exec(GeoNodeExecParams params) | |||||
| { | |||||
| Material *material = (Material *)params.node().id; | |||||
| params.set_output("Material", material); | |||||
| } | |||||
| } // namespace blender::nodes | |||||
| void register_node_type_geo_input_material() | |||||
| { | |||||
| static bNodeType ntype; | |||||
| geo_node_type_base(&ntype, GEO_NODE_INPUT_MATERIAL, "Material", NODE_CLASS_INPUT, 0); | |||||
| node_type_socket_templates(&ntype, nullptr, geo_node_input_material_out); | |||||
| ntype.draw_buttons = geo_node_input_material_layout; | |||||
| ntype.geometry_node_execute = blender::nodes::geo_node_input_material_exec; | |||||
| nodeRegisterType(&ntype); | |||||
| } | |||||