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source/gameengine/Physics/common/PHY_IPhysicsController.h
| Context not available. | |||||
| virtual void SetLinearVelocity(const MT_Vector3& lin_vel,bool local)=0; | virtual void SetLinearVelocity(const MT_Vector3& lin_vel,bool local)=0; | ||||
| virtual void ResolveCombinedVelocities(float linvelX,float linvelY,float linvelZ,float angVelX,float angVelY,float angVelZ) = 0; | virtual void ResolveCombinedVelocities(float linvelX,float linvelY,float linvelZ,float angVelX,float angVelY,float angVelZ) = 0; | ||||
| virtual float GetLinearDamping() const=0; | |||||
| virtual float GetAngularDamping() const=0; | |||||
| virtual void SetLinearDamping(float damping)=0; | |||||
| virtual void SetAngularDamping(float damping)=0; | |||||
| virtual void SetDamping(float linear, float angular)=0; | |||||
| virtual void SuspendDynamics(bool ghost=false)=0; | virtual void SuspendDynamics(bool ghost=false)=0; | ||||
| virtual void RestoreDynamics()=0; | virtual void RestoreDynamics()=0; | ||||
| Context not available. | |||||